Историја ревизија

Аутор SHA1 Порука Датум
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. пре 3 година
  Micky 723bf85145 Rename ParticlesMaterial to ParticleProcessMaterial пре 3 година
  Yuri Sizov 9f55bd971e Extract EditorResourceConversionPlugin into its own source files and clean up editor includes пре 3 година
  Rémi Verschelde 11572c6e30 Editor: Cleanup some includes dependencies пре 3 година
  trollodel 05b56f316d Remove most EditorNode constructor parameters and fields пре 4 година
  Hendrik Brucker b396fd4eef Improve compilation speed (forward declarations/includes cleanup) пре 3 година
  SaracenOne 901f376671 Move metallic and roughness automated assignment to an inspector UndoRedo пре 4 година
  Rémi Verschelde fe52458154 Update copyright statements to 2022 пре 4 година
  Yuri Roubinsky a651610c43 Add CanvasItem mode support to the MaterialEditor пре 4 година
  Yuri Roubinsky 7528c204d3 Added convertor from `ORMMaterial3D` to `ShaderMaterial` пре 4 година
  clayjohn 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog пре 4 година
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 пре 5 година
  Marcel Admiraal df6b061dbb Rename CubeMesh BoxMesh пре 5 година
  Marcel Admiraal 26fcf2b04c Add override keywords. пре 5 година
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks пре 5 година
  Michael Alexsander 0c6851ae53 Rename ViewportContainer to SubViewportContainer пре 5 година
  Juan Linietsky eaae4b6408 Renamed 2D and 3D nodes to make their types explicit пре 5 година
  Juan Linietsky 9e08742de8 Added a Window node, and made it the scene root. пре 5 година
  clayjohn 61a74739ca Working sky shader implementation пре 5 година
  Juan Linietsky dd3682e5fe Modernized default 3D material, fixes material bugs. пре 6 година
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 пре 6 година
  Haoyu Qiu 078c0d75f2 Cleans up headers included in editor_node.h пре 6 година
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting пре 6 година
  Juan Linietsky 53bec9deeb Fix and restore text, material and mesh previewers. пре 6 година
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 пре 7 година
  Rémi Verschelde 5fe01d4cfc Move ParticlesMaterial code to its own resource file пре 7 година
  JFonS ee06cfe6e5 Fix "Convert To ShaderMaterial" option not working, closes #20891 пре 7 година
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting пре 8 година
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 пре 8 година
  Juan Linietsky 04edfc090b Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242 пре 8 година