Commit History

Author SHA1 Message Date
  Rafał Mikrut efcb097674 Prevent setting too big or too small Collision Mask and Layer 4 years ago
  rafallus cfa06f0f76 Unexpose _direct_state_changed in PhysicsBody 4 years ago
  PouleyKetchoupp d5ea4acd2d SoftBody support in GodotPhysics 3D 4 years ago
  reduz 8b19ffd810 Make Servers truly Thread Safe 4 years ago
  Aaron Franke cb9fc117d1 Use real_t in physics code 4 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Marcel Admiraal 9bc62bf449 Remove Generic6DOFJoint precision property 4 years ago
  Aaron Franke 02161aad5a Remove empty lines around braces with the formatting script 5 years ago
  Rémi Verschelde d7176e9040 Merge pull request #42167 from madmiraal/fix-42108 4 years ago
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 5 years ago
  reduz ee06a70ea6 Refactor MethodBind to use variadic templates 5 years ago
  Marcel Admiraal 41209efa7f Remove the unnecessary sync() and the restrictions it imposes on 3D Physics. 5 years ago
  Marcel Admiraal ce263c4ff6 Ensure assignment operators return by reference to avoid unnecessary copies. 5 years ago
  Rémi Verschelde 67e4082b1e Merge pull request #37350 from aaronfranke/force-impulse 5 years ago
  Andrii Doroshenko (Xrayez) da3fbc0296 Expose shape property for shape query parameters classes 5 years ago
  Aaron Franke ba27deef06 Refactor physics force and impulse code 5 years ago
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 years ago
  Rémi Verschelde 1f6f364a56 Port member initialization from constructor to declaration (C++11) 5 years ago
  PouleyKetchoupp 30b184cb06 Fix set_sleep_state in Bullet body direct state 5 years ago
  lupoDharkael 95a1400a2a Replace NULL with nullptr 5 years ago
  Rémi Verschelde 0c320a6bf3 More server renames for consistency after #37361 5 years ago
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 5 years ago