Commit History

Autor SHA1 Mensaxe Data
  Andrea Catania e30a0a30b6 Added new method to replace an already added node to the animation state machine %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 %!s(int64=5) %!d(string=hai) anos
  PouleyKetchoupp 598d769804 Handle state machine travel before the start node is processed %!s(int64=5) %!d(string=hai) anos
  Tomasz Chabora af5e0fff66 Remove ERR_EXPLAIN from scene/* code %!s(int64=6) %!d(string=hai) anos
  PouleyKetchoupp aaad50e4d9 Fixed AnimationTreeStateMachine transition priority (last transition was always chosen instead of least cost) %!s(int64=6) %!d(string=hai) anos
  qarmin 4e5310cc60 Some code changed with Clang-Tidy %!s(int64=6) %!d(string=hai) anos
  Furkan Türkal 09907a28b3 added forgotten err_fail_index check %!s(int64=6) %!d(string=hai) anos
  Guilherme Felipe 4de6c94eb0 [StateMachine] Fix error message for travel method %!s(int64=6) %!d(string=hai) anos
  Ryan Roden-Corrent 584288a32c Fill out some of the AnimationNode docs. %!s(int64=6) %!d(string=hai) anos
  Guilherme Felipe d35eae166c StateMachine: Fix sync mode %!s(int64=6) %!d(string=hai) anos
  Guilherme Felipe 67eda1d4dd Fix state machine priority for auto advance %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 70d6d0fa69 Fix problem blending from state to state in statemachine node, closes #21944 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Guilherme Felipe 4c5548e06e Fix sub-transitions not using end_node correctly %!s(int64=6) %!d(string=hai) anos
  Wilson E. Alvarez 71df4caf8f Removed unnecessary assignments %!s(int64=7) %!d(string=hai) anos
  luz.paz 08bde5b2de Misc. typos %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 9eb4d4ab2d Add missing copyright headers %!s(int64=7) %!d(string=hai) anos
  Andy Brenneke 6714f73d9e Fix advancing based on condition in AnimationNodeStateMachinePlayback %!s(int64=7) %!d(string=hai) anos
  volzhs 6a0a8bf814 Remove unnecessary print with AnimationNodeStateMachinePlayback %!s(int64=7) %!d(string=hai) anos
  Poommetee Ketson 76adef2704 Fix arg name in docs, some copy-paste errors %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky c7e4527a88 Massive rewrite to AnimationTree. Many APIs changed in order to: %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit %!s(int64=7) %!d(string=hai) anos
  Fabio Alessandrelli d4465fce43 Fix some enum export in new Animation editor. %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 8c7da84e1e renamed AnimationGraphPlayer to AnimationTree %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 5b035107e3 removed print %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 4f5a7ebaec State machine animation node %!s(int64=7) %!d(string=hai) anos