Commit History

Author SHA1 Message Date
  Giganzo cedcc2444e Add changeable freelook speed in Game Window 6 months ago
  Michael Alexsander 4c32d27e8e Fix runtime crash with 3D selection with no camera 7 months ago
  Eric Cosky 226f7aee20 Added check to prevent exception during remote debugging 7 months ago
  aryan-11825114 2e4eb59e56 Fix camera override when there is no camera in scene tree 8 months ago
  Hilderin 055b418e4d Fix Selection Game View 7 months ago
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 1 year ago
  kobewi 9a96393f46 Add warped panning to every ViewPanner instance 1 year ago
  Markus Sauermann 4887172a59 Fix `ViewPanner` panning mouse warp 8 months ago
  Rémi Verschelde a8caad3437 [Debugger] Fix scene debugger crash when editor shortcuts are invalid 8 months ago
  yahkr f3a3452bca Fix for `RuntimeNodeSelect` `selection_list` showing up as an orphaned node when editor is open during runtime 9 months ago
  Thaddeus Crews 827a525996 Merge pull request #98777 from AThousandShips/debug_no_3d_fix 9 months ago
  Thaddeus Crews f3294e59e1 Merge pull request #98891 from Faless/debugger/game_view_settings 9 months ago
  Fabio Alessandrelli c3e2e46855 [Debugger] Add configuration to the GameView debugger plugin 10 months ago
  Fabio Alessandrelli 7cd850b909 [Debugger] Move quit shortcut configuration to the SceneDebugger 10 months ago
  Michael Alexsander 81cb7658f8 Reload cached resources in runtime on file reimport 10 months ago
  A Thousand Ships 5085c1f530 Add missing checks for non-3D builds in scene debugger 10 months ago
  Michael Alexsander 16524a8a01 Add "Game" editor for better runtime debugging 11 months ago
  Bogdan Inculet fb58ea6c89 Fixed Remote Nodes missing custom icons 1 year ago
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 year ago
  Silc Lizard (Tokage) Renew 67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 1 year ago
  Rémi Verschelde 966a3ffbba Merge pull request #86659 from MajorMcDoom/live-debug-local-transform 1 year ago
  A Thousand Ships 684752e75b Replace error checks against `size` with `is_empty` 1 year ago
  Zi Ye 97f9dbda81 Changed various editor transform operations to be committed in local instead of global space. Fixed a couple of bugs when syncing transforms to debug instance. 1 year ago
  Pedro J. Estébanez fe4850c0d0 Use mingw-std-threads in MinGW builds 1 year ago
  Saracen 66ca317e2c Display multiplayer authority ID in remote debugger 1 year ago
  kleonc 95809e58d5 Fix arg count checks in SceneDebugger 2 years ago
  Ninni Pipping dcd2b883eb Use NULL instead of COND checks when appropriate 2 years ago
  kobewi f289e74966 Refresh filesystem when saving remote branch 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  kobewi 368b209cc3 Fix unexpected editor dependency 2 years ago