kobewi
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e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
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2 years ago |
bruvzg
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0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
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2 years ago |
Rémi Verschelde
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dc4a634c0d
Project supported features: Ignore old 'Vulkan Clustered/Forward' names
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2 years ago |
Rémi Verschelde
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0b06f8b0bd
Merge pull request #65816 from bruvzg/proj_settings_missing_flags
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2 years ago |
Rémi Verschelde
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7da532275b
Merge pull request #65541 from clayjohn/renderer-setting
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2 years ago |
clayjohn
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4a1c7de57c
Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer).
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3 years ago |
Marc Gilleron
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2a8aeddc93
Expose ProjectSettings.set_restart_if_changed(name, restart)
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2 years ago |
bruvzg
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d104a4cdbd
Add missing initial window flags and window mode to the project settings.
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3 years ago |
Rémi Verschelde
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3f5d5a6370
Merge pull request #64180 from aaronfranke/project-features-tools-only
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3 years ago |
Aaron Franke
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10a56981dc
Rename String `plus_file` to `path_join`
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3 years ago |
Aaron Franke
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0a87bd7b54
Only compile project features logic in editor builds
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3 years ago |
Pedro J. Estébanez
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e08a2be436
Determine ProjectSettings' resource path early
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3 years ago |
Yuri Sizov
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7895a66cf2
Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods
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3 years ago |
Hugo Locurcio
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e559dcb8f5
Increase the default project window size for better usability
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3 years ago |
Yuri Sizov
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980f5f32f4
Make `property_*_revert` methods multilevel and expose them for scripting
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3 years ago |
RedMser
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c939f336d6
Only define `keep_screen_on` project setting once
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3 years ago |
Aaron Franke
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9403173994
Allow loading override.cfg from PCK files
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3 years ago |
bruvzg
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8823eae328
Rename OSX to macOS and iPhoneOS to iOS.
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3 years ago |
Rémi Verschelde
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40c360b870
Merge pull request #62122 from reduz/implement-movie-writer
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3 years ago |
reduz
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5786516d4d
Implement Running Godot as Movie Writer
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3 years ago |
Juan Linietsky
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15837ec191
Revert "Disable VRAM compression by default for small textures in Detect 3D"
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3 years ago |
Rémi Verschelde
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0daa868ab4
Merge pull request #62023 from Calinou/detect-3d-small-textures-no-vram-compress
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3 years ago |
Ellen Poe
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d384d84f45
Audio: Expose 2D/3D panning strength parameters
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3 years ago |
Hugo Locurcio
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04d5626bc0
Disable VRAM compression by default for small textures in Detect 3D
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3 years ago |
kobewi
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83014f8901
Add GLOBAL_DEF_INTERNAL to hide specific settings
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3 years ago |
Aaron Record
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900c676b02
Use range iterators for RBSet in most cases
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3 years ago |
Ricardo Buring
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9d9b50855c
ProjectSettings: use RBMap again instead of HashMap
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3 years ago |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 years ago |
kobewi
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739242dd04
Move Display settings higher in the list
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3 years ago |
reduz
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8b7c7f5a75
Add a new HashMap implementation
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3 years ago |