Commit History

Author SHA1 Message Date
  kobewi e48c5daddf Unify usage of GLOBAL/EDITOR_GET 2 years ago
  bruvzg 0103af1ddd Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2 years ago
  Rémi Verschelde dc4a634c0d Project supported features: Ignore old 'Vulkan Clustered/Forward' names 2 years ago
  Rémi Verschelde 0b06f8b0bd Merge pull request #65816 from bruvzg/proj_settings_missing_flags 2 years ago
  Rémi Verschelde 7da532275b Merge pull request #65541 from clayjohn/renderer-setting 2 years ago
  clayjohn 4a1c7de57c Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 3 years ago
  Marc Gilleron 2a8aeddc93 Expose ProjectSettings.set_restart_if_changed(name, restart) 2 years ago
  bruvzg d104a4cdbd Add missing initial window flags and window mode to the project settings. 3 years ago
  Rémi Verschelde 3f5d5a6370 Merge pull request #64180 from aaronfranke/project-features-tools-only 3 years ago
  Aaron Franke 10a56981dc Rename String `plus_file` to `path_join` 3 years ago
  Aaron Franke 0a87bd7b54 Only compile project features logic in editor builds 3 years ago
  Pedro J. Estébanez e08a2be436 Determine ProjectSettings' resource path early 3 years ago
  Yuri Sizov 7895a66cf2 Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods 3 years ago
  Hugo Locurcio e559dcb8f5 Increase the default project window size for better usability 3 years ago
  Yuri Sizov 980f5f32f4 Make `property_*_revert` methods multilevel and expose them for scripting 3 years ago
  RedMser c939f336d6 Only define `keep_screen_on` project setting once 3 years ago
  Aaron Franke 9403173994 Allow loading override.cfg from PCK files 3 years ago
  bruvzg 8823eae328 Rename OSX to macOS and iPhoneOS to iOS. 3 years ago
  Rémi Verschelde 40c360b870 Merge pull request #62122 from reduz/implement-movie-writer 3 years ago
  reduz 5786516d4d Implement Running Godot as Movie Writer 3 years ago
  Juan Linietsky 15837ec191 Revert "Disable VRAM compression by default for small textures in Detect 3D" 3 years ago
  Rémi Verschelde 0daa868ab4 Merge pull request #62023 from Calinou/detect-3d-small-textures-no-vram-compress 3 years ago
  Ellen Poe d384d84f45 Audio: Expose 2D/3D panning strength parameters 3 years ago
  Hugo Locurcio 04d5626bc0 Disable VRAM compression by default for small textures in Detect 3D 3 years ago
  kobewi 83014f8901 Add GLOBAL_DEF_INTERNAL to hide specific settings 3 years ago
  Aaron Record 900c676b02 Use range iterators for RBSet in most cases 3 years ago
  Ricardo Buring 9d9b50855c ProjectSettings: use RBMap again instead of HashMap 3 years ago
  reduz 746dddc067 Replace most uses of Map by HashMap 3 years ago
  kobewi 739242dd04 Move Display settings higher in the list 3 years ago
  reduz 8b7c7f5a75 Add a new HashMap implementation 3 years ago