Histórico de Commits

Autor SHA1 Mensagem Data
  Hugo Locurcio c012fbc8b2 Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` há 4 anos atrás
  reduz ae1c016547 Implement Animation Blend Shape Tracks há 4 anos atrás
  reduz 2dc823273e Remove REST transform influence in skeleton bones há 4 anos atrás
  reduz ec19ed3723 Remove animation 3D transform track, replace by loc/rot/scale tracks. há 4 anos atrás
  Juan Linietsky 610de0974d Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation" há 4 anos atrás
  Tokage 372ba76663 implement ping-pong loop in animation há 4 anos atrás
  Silc 'Tokage' Renew 6613d9cf67 Fixed seeking behavior of property track with discrete interpolation há 4 anos atrás
  reduz 3682978aee Replace BIND_VMETHOD by new GDVIRTUAL syntax há 4 anos atrás
  Aaron Franke 430ad75963 Some work on double support há 4 anos atrás
  Aaron Franke 78d33a6e24 Use doubles for time in animation code há 4 anos atrás
  Hugo Locurcio 07dbe2045a Use bullet points in the editor instead of dashes where relevant há 4 anos atrás
  Rémi Verschelde ac3322b0af Use const references where possible for List range iterators há 4 anos atrás
  Aaron Franke 4e6efd1b07 Use C++ iterators for Lists in many situations há 4 anos atrás
  Rémi Verschelde b4baec08cf Merge pull request #50206 from groud/undoredo_increase_args_count há 4 anos atrás
  reduz 6631f66c2a Optimize StringName usage há 4 anos atrás
  Gilles Roudière 2f9a0268dd Increase the number of arguments accepted by UndoRedo methods há 4 anos atrás
  Aaron Franke 2508fd0533 Use PROPERTY_USAGE_NONE instead of 0 for no property usage há 4 anos atrás
  kobewi 7ff135b015 Consistently prefix bound virtual methods with _ há 4 anos atrás
  Marcel Admiraal 8acd13a456 Rename Quat to Quaternion há 4 anos atrás
  Aaron Franke bbd49dec23 Disable Skeleton3D when compiling without 3D há 4 anos atrás
  Aaron Franke 125d1a7cd3 Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D há 4 anos atrás
  Aaron Franke de3f6699a5 Rename Transform to Transform3D in core há 5 anos atrás
  Rémi Verschelde a4e8da8d0b Merge pull request #41416 from TokageItLab/fix_animation_tree_cache há 4 anos atrás
  Nathan Franke 2a8c59c171 Use Array for node configuration warnings há 5 anos atrás
  Kongfa Waroros 981ca8045f Check AnimationNode to update properties há 4 anos atrás
  Anshul7sp1 91181c2086 Fixes small typos and grammar correction há 4 anos atrás
  reduz 083aa9b95e Refactor Process Mode há 4 anos atrás
  reduz 1aa2823fa3 Removed _change_notify há 4 anos atrás
  Rafał Mikrut 7961a1dea3 Initialize class variables with default values in scene/ [2/2] há 4 anos atrás
  Rafał Mikrut 003bb8e1a8 Initialize class variables with default values in scene/ [1/2] há 4 anos atrás