Commit History

Author SHA1 Message Date
  A Thousand Ships a497a5cb3e [Core] Codestyle improvements to math types 1 year ago
  Aaron Franke c77ae051d5 Add and expose Basis/Transform2D/3D division by float operator 1 year ago
  Aaron Franke 56806ffeed Add `is_conformal` method to Basis and Transform2D 1 year ago
  Aaron Franke 290b09b36c Expose `determinant` in Transform2D, rename internal method 2 years ago
  Rémi Verschelde e52213e2fa More codespell fixes, do more changes from previous ignore list 2 years ago
  Aaron Franke 5f3d3722b2 Add support for interpolating skewed transforms 2 years ago
  kobewi c0083e431b Cleanup unused engine code v2 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Haoyu Qiu 5da515773d Add `is_finite` method for checking built-in types 3 years ago
  Aaron Franke 43722dbcbc Use float literals for float calculations in Color 2 years ago
  Fabian Keller f242f9c738 Fix consistency of translated/scaled/rotated in Transform2D and Transform3D 3 years ago
  Fabian Keller 2bf9e6090c rename translate(d) to translate(d)_local in Transform 2D/3D 3 years ago
  Rémi Verschelde e7a58a7eb6 Core: Rename math 'phi' arguments to 'angle' 3 years ago
  Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns" 3 years ago
  lawnjelly 1485924a2b Float literals - fix main primitives to use real_t casting 3 years ago
  lawnjelly 5298e16e80 Float literals - fix main primitives to use .f 3 years ago
  Rémi Verschelde 5f56d385b0 Core: Move Rect2i to its own `rect2i.h` header 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Hugo Locurcio 8fb7e622a6 Rename built-in `SGN()` macro to `SIGN()` 3 years ago
  Rémi Verschelde 3b11e33a09 clang-format: Disable alignment of operands, too unreliable 3 years ago
  Rémi Verschelde 32ab77ef8f Merge pull request #52430 from AnilBK/vector2-replacements 3 years ago
  Vincent D aa82cb6f35 Expose get_skew for transform2d and add new constructor 4 years ago
  Anilforextra a1f616dcfc Use builtin Vector2 functions for calculation of angles. 4 years ago
  Aaron Franke bd6ed3fb09 Allow multiplying Transforms and Basis by numbers 4 years ago
  Aaron Franke 554c776e08 Reformat structure string operators 4 years ago
  TwistedTwigleg 8aa3c2f091 New and improved IK system for Skeleton2D 5 years ago
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 years ago
  Aaron Franke ee79fc627c Minor clamp and float fixes 4 years ago
  Aaron Franke 0fa478a050 Simplify Transform2D get_rotation 5 years ago
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops 5 years ago