Commit History

Autor SHA1 Mensaxe Data
  Qbieshay 419e5c40fa Fix particle not re-randomizing every emission hai 8 meses
  Qbieshay 2f3f6f69d9 Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off hai 8 meses
  Travis Lange 3973c0b644 fix gpu_particles_3d randomizing seed when set_one_shot is called hai 9 meses
  Rémi Verschelde 763e8ceb3b Merge pull request #100227 from clayjohn/particles-texture hai 9 meses
  Rémi Verschelde 133db1fd60 Merge pull request #92089 from QbieShay/qbe/particle_seek hai 9 meses
  QbieShay e9eb0b6082 Implemented tools around particles seed randomization. hai 1 ano
  Aarni Koskela f134769506 Fix various typos hai 9 meses
  Yufeng Ying 73d85f46c9 Remove unused headers in scene. hai 10 meses
  Rémi Verschelde 90555e6b4d Merge pull request #100378 from clayjohn/particles-preprocess hai 10 meses
  Thaddeus Crews 9ecdeb3723 Merge pull request #98747 from tetrapod00/standardize-renderer-strings hai 10 meses
  clayjohn f2a993aa1d Reduce slider range for Particles preprocess to discourage setting a preprocess time of 10 minutes hai 10 meses
  clayjohn 4c0fb2110b Move texture property back to the top level of the Particles inspector. hai 10 meses
  A Thousand Ships f6ea6cdb67 Fix some invalid `int` property ranges hai 1 ano
  Thaddeus Crews 37305e40bc Merge pull request #95711 from TokageItLab/warn-oneshot-prop hai 11 meses
  tetrapod00 899f5151c3 Standardize terms for renderers in error strings hai 11 meses
  Silc Lizard (Tokage) Renew 761a20f7a7 Add hint for oneshot & warning when it will be updated continuously hai 1 ano
  Michael Alexsander 16524a8a01 Add "Game" editor for better runtime debugging hai 1 ano
  Rémi Verschelde 53f30bfb7e Merge pull request #95132 from LeonStansfield/gpu_particles_ui_consistency hai 1 ano
  Leon Stansfield 4aead96306 Revent DRAW_ORDER_INDEX to DRAW_ORDER_LIFETIME default particle params for compatibility. hai 1 ano
  Leon Stansfield 48a54cb62f Adjusted listings of parameters displayed in inspector to be consistent accross all particle types hai 1 ano
  Hugo Locurcio 33e1f570ff Fix GPUParticles Inherit Velocity breaking with physics movement hai 1 ano
  kobewi 413c11357d Use Core/Scene stringnames consistently hai 1 ano
  kobewi a262d2d881 Add shorthand for using singleton string names %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" hai 1 ano
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature %!s(int64=2) %!d(string=hai) anos
  Hugo Locurcio 93be97e6a7 Make ShaderMaterial always the last option in inspector resource dropdowns %!s(int64=2) %!d(string=hai) anos
  kobewi cb0a37f61a Only update particle velocity when it changes hai 1 ano
  QbieShay c228fe1a0d Particle internal refactor and additions for more artistic control %!s(int64=2) %!d(string=hai) anos
  Rémi Verschelde 5c43e4c1ef Fix various typos with codespell %!s(int64=2) %!d(string=hai) anos
  Yuri Roubinski 7fcb91f077 Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D) %!s(int64=2) %!d(string=hai) anos