提交历史

作者 SHA1 备注 提交日期
  QbieShay e9eb0b6082 Implemented tools around particles seed randomization. 1 年之前
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 1 年之前
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature 2 年之前
  kobewi cb0a37f61a Only update particle velocity when it changes 1 年之前
  QbieShay c228fe1a0d Particle internal refactor and additions for more artistic control 2 年之前
  Rémi Verschelde 5c43e4c1ef Fix various typos with codespell 2 年之前
  Yuri Roubinski 7fcb91f077 Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D) 2 年之前
  HolonProduction 5322e255ad Add `finished` signal to GPUParticles 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  clayjohn 9ce57050a5 Add GPUParticles to the OpenGL3 renderer. 3 年之前
  Hugo Locurcio ab7a807f2b Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime` 3 年之前
  Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` 3 年之前
  Hendrik Brucker 73bbcaecb9 Fix GPUParticles2D ignoring AtlasTexture region 3 年之前
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 年之前
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency 3 年之前
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 年之前
  Igor Kordiukiewicz fd54762892 Added interpolation property to GPUParticles2D 3 年之前
  freeglebarr 6f88294528 ported particle sub-emission to 2D 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  Raffaele Picca 37cfa56db3 Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes. 3 年之前
  Aaron Franke eb4902a455 Fix some unnecessary includes 4 年之前
  Aaron Franke 03e2544d50 Use real_t and double where appropriate in Particles 4 年之前
  Aaron Franke 430ad75963 Some work on double support 4 年之前
  Aaron Franke 84f720966c Use doubles for time in many other places 4 年之前
  reduz 789713b008 Support for 2D particles to collide against SDF 4 年之前
  Nathan Franke 2a8c59c171 Use Array for node configuration warnings 5 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 5 年之前
  reduz 84d734da0e Refactored 2D shader and lighting system 5 年之前
  Marcel Admiraal 26fcf2b04c Add override keywords. 5 年之前