Commit történet

Szerző SHA1 Üzenet Dátum
  Alex Threlfo 90a0c06631 Fix crash when duplicating Decal or Light3D nodes 10 hónapja
  Hugo Locurcio 7a04d85ec3 Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 1 éve
  Andrew_Shobbrook e42def12d0 Implement per-light Specular property in DirectionalLight3D 2 éve
  tetrapod00 899f5151c3 Standardize terms for renderers in error strings 11 hónapja
  Hannah Crawford a54b71bbdf Add `shadow_caster_mask` to Light3D. 1 éve
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 1 éve
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature 2 éve
  milkiq cf453ae8d9 Modify display and documentation of attenuation for Light3D 1 éve
  David Snopek ce488930ea Remove GI methods in parentheses from light baking options 1 éve
  clayjohn cb7200b028 Implement 3D shadows in the GL Compatibility renderer 2 éve
  VolTer 818d57b5b4 Light3D show scaling warning immediately 3 éve
  clayjohn c69b14e96e Add warnings for unsupported features in mobile and gl_compatibility backends 2 éve
  Hendrik Brucker 4bd01a93dc Fix some SpotLight3D issues (clustering artifacts, light leak) 2 éve
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 éve
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2 éve
  Hugo Locurcio e560971bf2 Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D 2 éve
  RedMser 87aeb59b5b Show warning when scaling Light3D nodes 3 éve
  Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` 3 éve
  clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 3 éve
  Hugo Locurcio 09bedcead4 Add a per-light volumetric fog energy property 4 éve
  Micky 59e11934d8 Rename `str2var` to `str_to_var` and similar 3 éve
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 éve
  Hugo Locurcio baaa7503c7 Add a shadow opacity property to Light3D 3 éve
  Hugo Locurcio cac2033c02 Fix missing Distance Fade category in OmniLight3D/SpotLight3D inspector 3 éve
  reduz d69e3791bf Fix editor-only visibility for lights 3 éve
  Hugo Locurcio 5b72ccc254 Fix Light3D `angular_distance` property hint being in radians 3 éve
  Hugo Locurcio 0225c6d31a Tweak Light3D property hints for greater flexibility 4 éve
  FireForge 4678736a39 Add suffixes to all nodes and resources 3 éve
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources 3 éve
  Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build 3 éve