Historique des commits

Auteur SHA1 Message Date
  Giganzo cedcc2444e Add changeable freelook speed in Game Window il y a 8 mois
  Michael Alexsander 4c32d27e8e Fix runtime crash with 3D selection with no camera il y a 8 mois
  Eric Cosky 226f7aee20 Added check to prevent exception during remote debugging il y a 9 mois
  aryan-11825114 2e4eb59e56 Fix camera override when there is no camera in scene tree il y a 10 mois
  Hilderin 055b418e4d Fix Selection Game View il y a 9 mois
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` il y a 1 an
  kobewi 9a96393f46 Add warped panning to every ViewPanner instance il y a 1 an
  Markus Sauermann 4887172a59 Fix `ViewPanner` panning mouse warp il y a 10 mois
  Rémi Verschelde a8caad3437 [Debugger] Fix scene debugger crash when editor shortcuts are invalid il y a 10 mois
  yahkr f3a3452bca Fix for `RuntimeNodeSelect` `selection_list` showing up as an orphaned node when editor is open during runtime il y a 10 mois
  Thaddeus Crews 827a525996 Merge pull request #98777 from AThousandShips/debug_no_3d_fix il y a 11 mois
  Thaddeus Crews f3294e59e1 Merge pull request #98891 from Faless/debugger/game_view_settings il y a 11 mois
  Fabio Alessandrelli c3e2e46855 [Debugger] Add configuration to the GameView debugger plugin il y a 11 mois
  Fabio Alessandrelli 7cd850b909 [Debugger] Move quit shortcut configuration to the SceneDebugger il y a 11 mois
  Michael Alexsander 81cb7658f8 Reload cached resources in runtime on file reimport il y a 11 mois
  A Thousand Ships 5085c1f530 Add missing checks for non-3D builds in scene debugger il y a 11 mois
  Michael Alexsander 16524a8a01 Add "Game" editor for better runtime debugging il y a 1 an
  Bogdan Inculet fb58ea6c89 Fixed Remote Nodes missing custom icons il y a 1 an
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` il y a 1 an
  Silc Lizard (Tokage) Renew 67e38709fd Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport il y a 1 an
  Rémi Verschelde 966a3ffbba Merge pull request #86659 from MajorMcDoom/live-debug-local-transform il y a 1 an
  A Thousand Ships 684752e75b Replace error checks against `size` with `is_empty` il y a 1 an
  Zi Ye 97f9dbda81 Changed various editor transform operations to be committed in local instead of global space. Fixed a couple of bugs when syncing transforms to debug instance. il y a 1 an
  Pedro J. Estébanez fe4850c0d0 Use mingw-std-threads in MinGW builds il y a 1 an
  Saracen 66ca317e2c Display multiplayer authority ID in remote debugger il y a 2 ans
  kleonc 95809e58d5 Fix arg count checks in SceneDebugger il y a 2 ans
  Ninni Pipping dcd2b883eb Use NULL instead of COND checks when appropriate il y a 2 ans
  kobewi f289e74966 Refresh filesystem when saving remote branch il y a 2 ans
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all il y a 2 ans
  kobewi 368b209cc3 Fix unexpected editor dependency il y a 2 ans