Commit History

Автор SHA1 Съобщение Дата
  Arseny Kapoulkine 260287b3a1 Rewrite index optimization code for maximum efficiency преди 11 месеца
  Arseny Kapoulkine 494fe2fe21 LOD: Remove "Raycast Normals" and associated "Normal Split Angle" settings преди 11 месеца
  Arseny Kapoulkine e2cc0e484e Update meshoptimizer to 0.22 преди 1 година
  Rémi Verschelde b214aa8faf Merge pull request #96880 from zeux/fix-vcache-nontri преди 1 година
  Rémi Verschelde b9b07d619f Merge pull request #94783 from TokageItLab/validate-gltf-anim-name преди 1 година
  Arseny Kapoulkine 7d7b43bca2 Fix a crash in ImporterMesh::create_shadow_mesh for non-triangle surfaces преди 1 година
  Rémi Verschelde 78935cad95 Merge pull request #94954 from raulsntos/mark-internal-properties преди 1 година
  Patrick Sean Klein a1fe6ffa19 NavigationPolygon: Implement get/set_polygon fast paths. преди 1 година
  Arseny Kapoulkine 0fde03c0e0 Optimize base and shadow meshes for cache преди 1 година
  Rémi Verschelde e58a7530aa Merge pull request #93727 from zeux/raycast-opt преди 1 година
  Raul Santos 7a20ba9b63 Mark underscored properties as internal преди 1 година
  Silc 'Tokage' Renew 0235086c14 Add validation to glTF importer for Blendshape and Animation преди 1 година
  Arseny Kapoulkine 18d6ae1161 Fix LOD generation for meshes with tangents & mirrored UVs преди 1 година
  Arseny Kapoulkine a13a64eacd Disable normal raycaster for LOD generation by default преди 1 година
  Lyuma a99756a07f Expose create_from_arrays in SurfaceTool and cleanup some naming преди 1 година
  Aaron Franke c399424db9 Move 3D-only resources to their own folder преди 4 години