Commit történet

Szerző SHA1 Üzenet Dátum
  A Thousand Ships a1846b27ea Improve use of `Ref.is_null/valid` 1 éve
  Thaddeus Crews b715fabd70 Merge pull request #76371 from ze2j/array_mesh_surface_remove 10 hónapja
  HP van Braam 6f7525c396 Improve Scene Tree editor performance 11 hónapja
  ze2j 97e0b43faa Add ArrayMesh::surface_remove 11 hónapja
  A Thousand Ships 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters 11 hónapja
  Thaddeus Crews 925b690c98 Core: Integrate `Ref::instantiate` where possible 1 éve
  Adam Scott 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 1 éve
  David Snopek c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` 1 éve
  Radiant 70860aafd8 Fix shadow mesh recursion. 1 éve
  A Thousand Ships a0dbdcc3ab Replace `find` with `contains/has` where applicable 1 éve
  Lyuma a99756a07f Expose create_from_arrays in SurfaceTool and cleanup some naming 1 éve
  Aaron Franke 6aac3e4a16 Disable all 3D nodes, physics, and resources when compiling without 3D 1 éve
  Aaron Franke c399424db9 Move 3D-only resources to their own folder 4 éve
  A Thousand Ships 3a707b1f54 Fix some additional errors with 3D disabled 1 éve
  clayjohn ead36fdcc4 Store ArrayMesh path in RenderingServer for use in error messages 1 éve
  clayjohn 3f5c16dd9e Fix multiple issues with UV compression 2 éve
  Rémi Verschelde e65459294c Merge pull request #84054 from AThousandShips/mesh_fix 2 éve
  A Thousand Ships b04cf8486d Fix invalid return from some `_get/_set` 2 éve
  clayjohn 1e3408c5b7 Fix crash when upgrading meshes from 3.x format 2 éve
  clayjohn 8f9cd4e1e3 Some more fixes for compressed meshes 2 éve
  clayjohn 318ef8461f Implementation of tool to automatically upgrade and re-save meshes 2 éve
  clayjohn e3d31837eb Sanitize tangents when creating mesh surfaces to avoid triggering the compressed mesh path in the shader 2 éve
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 éve
  Ninni Pipping dcd2b883eb Use NULL instead of COND checks when appropriate 2 éve
  Juan Linietsky 1c93606e47 Add ValidatedCall to MethodBind 2 éve
  smix8 1549aeaef8 Add Mesh ConvexDecompositionSettings wrapper 2 éve
  Chris Hutchinson d842d215df Prevent crash in ImmediateMesh.create_outline by ensuring 2 éve
  Rémi Verschelde 1dfd236f15 Merge pull request #70377 from dsnopek/server-export-mk2 2 éve
  David Snopek 74458b6e9b Add "dedicated server" export mode which can strip unneeded visual resources 2 éve
  Rémi Verschelde 69a981fc62 Merge pull request #71214 from SekoiaTree/remove_mesh_surface_compat 2 éve