Commit History

Author SHA1 Message Date
  clayjohn 35100396e4 Validate varying count when compiling shaders 6 months ago
  Yufeng Ying e88e30c273 Remove unused headers in servers. 8 months ago
  Thaddeus Crews 3dacc5fb7f Merge pull request #95737 from Chaosus/shader_fix_varyings 8 months ago
  Chaosus a7bb85d2b7 Fix shader crash when using varyings with non-`flat` integer type 1 year ago
  Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 8 months ago
  Chaosus 5efe8ccdea Add prefix to struct member names in shader compiler 9 months ago
  Thaddeus Crews af77100e39 Merge pull request #92441 from Chaosus/shader_custom_func_overloads 10 months ago
  Yuri Rubinsky 1c86feee0a Implement custom function overloading in shading language 1 year ago
  Clay John 842f982397 Merge pull request #96819 from clayjohn/GLES3-instance-uniforms 10 months ago
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 year ago
  David Snopek 1a6f8512bc Add external texture support (GLES3) 1 year ago
  Chaosus 4a16a0d60c Fix broken sky shader 11 months ago
  Chaosus 7d9ced5311 Fix shader crash when using unary minus in expression 11 months ago
  clayjohn 29df589632 Implement instance uniforms in Compatibility renderer 11 months ago
  Yuri Rubinsky af92fdb0ac Add basic support to evaluate operator value in shader language 1 year ago
  Yuri Rubinsky e41048e16e Fix texture samplers to not being last in the property list 1 year ago
  clayjohn ba3457dfff Emit normal_roughness compatibility code in custom functions 1 year ago
  Yuri Rubinsky 246a760323 Fix completion of functions with struct param/return type in shaders 1 year ago
  A Thousand Ships 955d5affa8 Reduce and prevent unnecessary random-access to `List` 1 year ago
  jsjtxietian 747ae429de Add missing check when insert function `normal_roughness_compatibility` 1 year ago
  Rémi Verschelde 6c390b620d Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy 1 year ago
  clayjohn 43cf21cb71 Use best fit normals for storing screen space normals 1 year ago
  Wilson E. Alvarez a3cb1b096f Add const references detected by clang-tidy 1 year ago
  jsjtxietian 967e0e6485 Fix int to uint implicit cast error when use uniform mat in gles3 1 year ago
  Rémi Verschelde 24c166dfe2 Merge pull request #81619 from Chaosus/fix_shader_const 1 year ago
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 1 year ago
  Yuri Roubinski d3d20f15bf Re-allows constants in global space to be initialized with function call 1 year ago
  Yuri Sizov bb15241e06 Merge pull request #77740 from ChibiDenDen/simplify_vulkan 2 years ago
  Yuri Sizov 5dff3c4484 Merge pull request #78538 from Sauermann/fix-code-simplifications 2 years ago
  bitsawer 356297f909 Fix shader language float literal precision truncation 2 years ago