História revízii

Autor SHA1 Správa Dátum
  LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 1 mesiac pred
  Pāvels Nadtočajevs b106dfd4f9 Base accessibility API. 4 mesiacov pred
  Alex Threlfo 90a0c06631 Fix crash when duplicating Decal or Light3D nodes 7 mesiacov pred
  Hugo Locurcio 7a04d85ec3 Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh 1 rok pred
  tetrapod00 899f5151c3 Standardize terms for renderers in error strings 9 mesiacov pred
  A Thousand Ships 9dc231366d Fix super call in various `get_configuration_warnings` methods 1 rok pred
  A Thousand Ships 308dbb8c63 [Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)` 1 rok pred
  Hugo Locurcio ae12244e13 Allow Decal Emission Energy values above 128 in the inspector 1 rok pred
  A Thousand Ships 79ba22a73f Use `Vector*` component-wise `min/max/clamp` functions where applicable 1 rok pred
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 1 rok pred
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature 2 rokov pred
  BlueCube3310 bd67e0a0bc Change dropdown type filter to Texture2D in certain nodes 1 rok pred
  Hugo Locurcio a052d34129 Fix Decal clamping to positive values not being applied to RenderingServer 1 rok pred
  clayjohn c69b14e96e Add warnings for unsupported features in mobile and gl_compatibility backends 2 rokov pred
  Hugo Locurcio 8b1de103a8 Clamp Decal size to positive values 3 rokov pred
  Marius Hanl a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 3 rokov pred
  clayjohn 49bebf2bfb Sort decals and lights based on camera origin 2 rokov pred
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 rokov pred
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2 rokov pred
  Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` 2 rokov pred
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 rokov pred
  Hugo Locurcio a151a74a98 Tweak Decal distance fade defaults and add property hints 3 rokov pred
  Hugo Locurcio e7315fcc45 Clamp Decal's upper/lower fade to positive values 3 rokov pred
  Aaron Franke 5dc3bfb80e Use suffixes for units in nodes and resources 3 rokov pred
  Rémi Verschelde 7119d355eb String: Remove TTR and DTR defines in non-tools build 3 rokov pred
  reduz 6f51eca1e3 Discern between virtual and abstract class bindings 3 rokov pred
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 rokov pred
  Hugo Locurcio 652fd9ffcc Remove outdated comments related to the 20-layer editor limitation 3 rokov pred
  Hugo Locurcio c012fbc8b2 Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` 3 rokov pred
  reduz d03b7fbe09 Refactored Node3D rotation modes 3 rokov pred