Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Hugo Locurcio 0325e9e03b Mark `*.tza` files as binary in `.gitattributes` for old Git versions há 5 anos atrás
.github c8e92b802c Delete ISSUE_TEMPLATE.md há 6 anos atrás
core 83b630b8c2 thirdparty: Cleanup after #38386, document provenance and copyright há 5 anos atrás
doc 66b0b0c153 Merge pull request #38635 from Calinou/tilemap-rename-ysort-index há 5 anos atrás
drivers 2dbd227c9a Fix DummyRenderer after new lightmapper merge. há 5 anos atrás
editor 0d7b627936 Tweak the error message displayd when a post-import script fails há 5 anos atrás
main 1bea8e1eac New lightmapper há 5 anos atrás
misc 7411e7fd37 DisplayServerJavaScript implementation. há 5 anos atrás
modules 6d46d2fe27 Merge pull request #38672 from madmiraal/fix-physicsw-warning há 5 anos atrás
platform 32133a11b5 Merge pull request #38386 from reduz/new-lightmapper há 5 anos atrás
scene 66b0b0c153 Merge pull request #38635 from Calinou/tilemap-rename-ysort-index há 5 anos atrás
servers 84867275bb Fix memory leak with light maps há 5 anos atrás
thirdparty 83b630b8c2 thirdparty: Cleanup after #38386, document provenance and copyright há 5 anos atrás
.appveyor.yml 7ae70625f3 Store build as artifact in appveyor há 5 anos atrás
.clang-format 69de7ce38c Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine há 5 anos atrás
.editorconfig b38283a6b7 Miscellaneous cleanup for the Android codebase: há 5 anos atrás
.gitattributes 0325e9e03b Mark `*.tza` files as binary in `.gitattributes` for old Git versions há 5 anos atrás
.gitignore af424b1c7c Vulkan rendering for Android há 5 anos atrás
.mailmap 74d60328f8 Update AUTHORS and DONORS list há 5 anos atrás
.travis.yml fd916342ec Re-enable travis CI for javascript platform. há 5 anos atrás
AUTHORS.md 74d60328f8 Update AUTHORS and DONORS list há 5 anos atrás
CHANGELOG.md 989b48badc Changelog: Mention 3.2 changes to TileMap features há 5 anos atrás
CODE_OF_CONDUCT.md 04d7d0838c Add a link to the code of conduct in the repository há 5 anos atrás
CONTRIBUTING.md 7b5c502ba5 Improve `CONTRIBUTING.md` and update it to follow recent changes há 5 anos atrás
COPYRIGHT.txt 83b630b8c2 thirdparty: Cleanup after #38386, document provenance and copyright há 5 anos atrás
DONORS.md 28e9a78859 Update DONORS list há 5 anos atrás
LICENSE.txt a7f49ac9a1 Update copyright statements to 2020 há 5 anos atrás
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets há 8 anos atrás
README.md 17ac8c1e9b Add TODOs Badge to README há 5 anos atrás
SConstruct 1bea8e1eac New lightmapper há 5 anos atrás
gles_builders.py 1bea8e1eac New lightmapper há 5 anos atrás
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` há 7 anos atrás
icon.svg 519df0d34d Use new Godot icon consistently everywhere há 8 anos atrás
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` há 7 anos atrás
logo.svg 519df0d34d Use new Godot icon consistently everywhere há 8 anos atrás
methods.py 2e2ccb994b SCons: Expand CXX in check for vanilla Clang há 5 anos atrás
platform_methods.py cd4e46ee65 SCons: Format buildsystem files with psf/black há 5 anos atrás
version.py 9823dab954 Bump version to 4.0-dev há 5 anos atrás

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

Travis Build Status AppVeyor Build Status Code Triagers Badge Translate on Weblate Total alerts on LGTM TODOs