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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Bastiaan Olij 1d82ae22c0 Remove unused grip touch action from default OpenXR action map 1 жил өмнө
.github 0bf12956a1 Bump version to 4.2.1-rc 1 жил өмнө
core 013c119100 Fix crash when using incompatible versions of Godot Jolt 1 жил өмнө
doc e4aec48bea VideoPlayer: Fix reloading translation remapped stream 1 жил өмнө
drivers 2cbe02ad70 Add shadows_disabled macro in Compatibility renderer 1 жил өмнө
editor 7b9bf3df64 Fix imported track flag on sliced animations. 1 жил өмнө
main cf56b881eb [macOS] Cleanup default GL driver setting. 1 жил өмнө
misc 0bf12956a1 Bump version to 4.2.1-rc 1 жил өмнө
modules 1d82ae22c0 Remove unused grip touch action from default OpenXR action map 1 жил өмнө
platform 7cd604132b Fix an issue causing the running project window to loop-restart when closed with the back button 1 жил өмнө
scene 90f7b2b8cf Fix NavigationRegion2D transform update 1 жил өмнө
servers b768561154 Fix bad parameter of rendering_method crashes Godot 1 жил өмнө
tests c913a8de58 Fix memory leak in 'NavigationServer3D' involving static obstacles 1 жил өмнө
thirdparty c8dee05bf0 minizip: Backport patch to fix CVE-2023-45853 1 жил өмнө
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 жил өмнө
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 жил өмнө
.editorconfig b1eb737719 GDScript: Fix some lambda bugs 2 жил өмнө
.git-blame-ignore-revs 704f085097 Header format commits to .git-blame-ignore-revs 2 жил өмнө
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 жил өмнө
.gitignore 5c38e42161 Remove too greedy GCOV ignores from `.gitignore` 2 жил өмнө
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 жил өмнө
.mailmap 0bcd0745d6 Update AUTHORS list 1 жил өмнө
AUTHORS.md 0bcd0745d6 Update AUTHORS list 1 жил өмнө
CHANGELOG.md 01ac245a9c Add changelog for Godot 4.2 1 жил өмнө
CONTRIBUTING.md dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
COPYRIGHT.txt fe4850c0d0 Use mingw-std-threads in MinGW builds 1 жил өмнө
DONORS.md f732717d73 Update DONORS list with Dev Fund 1 жил өмнө
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 жил өмнө
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
README.md dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
SConstruct 495245ed89 SCons: Reduce and cleanup verbose output for SCU builds 1 жил өмнө
gles3_builders.py 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 1 жил өмнө
glsl_builders.py c9c941e339 CI: Update static checks to black 23.3.0 2 жил өмнө
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
icon.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
icon_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 жил өмнө
logo_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 жил өмнө
methods.py 72110134d6 Fix generating vsproj with SCons 4.6.0+ 1 жил өмнө
platform_methods.py 90446fe9f3 SCons: Move platform logo/run icon to `export` folder 2 жил өмнө
scu_builders.py 495245ed89 SCons: Reduce and cleanup verbose output for SCU builds 1 жил өмнө
version.py 0bf12956a1 Bump version to 4.2.1-rc 1 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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