clayjohn 385ee5c70b Implement Physical Light Units as an optional setting. 3 anos atrás
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SCsub 6bbfd160b0 SCons: Properly track codegen script dependency for generated GLSL headers 3 anos atrás
gi.glsl 385ee5c70b Implement Physical Light Units as an optional setting. 3 anos atrás
sdfgi_debug.glsl 385ee5c70b Implement Physical Light Units as an optional setting. 3 anos atrás
sdfgi_debug_probes.glsl 385ee5c70b Implement Physical Light Units as an optional setting. 3 anos atrás
sdfgi_direct_light.glsl 385ee5c70b Implement Physical Light Units as an optional setting. 3 anos atrás
sdfgi_integrate.glsl 385ee5c70b Implement Physical Light Units as an optional setting. 3 anos atrás
sdfgi_preprocess.glsl 997810e417 Split GI effects and fix stereoscopic rendering of GI effects 3 anos atrás
sky.glsl 385ee5c70b Implement Physical Light Units as an optional setting. 3 anos atrás
volumetric_fog.glsl 4b42379c8f Rename RenderingServer global shader uniform methods to be more explicit 3 anos atrás
volumetric_fog_process.glsl 385ee5c70b Implement Physical Light Units as an optional setting. 3 anos atrás
voxel_gi.glsl 997810e417 Split GI effects and fix stereoscopic rendering of GI effects 3 anos atrás
voxel_gi_debug.glsl 997810e417 Split GI effects and fix stereoscopic rendering of GI effects 3 anos atrás
voxel_gi_sdf.glsl 997810e417 Split GI effects and fix stereoscopic rendering of GI effects 3 anos atrás