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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde c5aa3bd7d7 Merge pull request #75097 from YuriSizov/4.0.1-changelog 2 жил өмнө
.github 47114a77f8 CI: Pin SCons to 4.4.0, the new 4.5.0 is broken 2 жил өмнө
core 5a7624e50f Modify JSON.stringify so that it doesn't create unnecessary empty lines from empty arrays 2 жил өмнө
doc c0e5879b41 Improve Vector2 / 3 / 4 normalized() classref. 2 жил өмнө
drivers d508d0a642 Fixes a canvas item set to clip children being drawn as black if no children are visible 2 жил өмнө
editor ef06e5d786 Fix error when opening Inspector's dots menu 2 жил өмнө
main 3c2e952889 Prevent crashing on startup if project has scripted theme types 2 жил өмнө
misc 284a1b6a6e Bump version to 4.0.1-rc 2 жил өмнө
modules c6a704af2c Fix typos and inconsistencies in classref 2 жил өмнө
platform 577afedc40 [macOS] Remove unnecessary debug prints. 2 жил өмнө
scene 8e8ecf52cf Fix NavigationAgent3D debug path duplicated points 2 жил өмнө
servers 7ac80569b3 Fix extension bindings for motion collision/result structs 2 жил өмнө
tests c5f7a89b0f Core: Identity compare objects by id, not by pointers 2 жил өмнө
thirdparty 9e5e6568b7 Vulkan: Fix VMA build with GCC 13 2 жил өмнө
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 жил өмнө
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 жил өмнө
.editorconfig 44d1d72af1 Add GDScript `.editorconfig` rules 2 жил өмнө
.git-blame-ignore-revs 739c870900 Add Git blame ignore revisions file (used by GitHub's blame view) 3 жил өмнө
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 жил өмнө
.gitignore 37d68929e8 Fix .gitignore ignores part of the committed repo. 2 жил өмнө
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 жил өмнө
.mailmap 6296b46008 Update AUTHORS and DONORS list 2 жил өмнө
AUTHORS.md 6296b46008 Update AUTHORS and DONORS list 2 жил өмнө
CHANGELOG.md ac8f97048e Add changelog for 4.0.1 2 жил өмнө
CONTRIBUTING.md 4c1f11944e Update all outdated online documentation links 2 жил өмнө
COPYRIGHT.txt cf9df3b5d4 meshoptimizer: Sync with upstream commit 4a287848f 2 жил өмнө
DONORS.md 6296b46008 Update AUTHORS and DONORS list 2 жил өмнө
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 жил өмнө
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 4 жил өмнө
README.md 491ded1898 Minor typo and docs URL fixes 2 жил өмнө
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gles3_builders.py 9ce57050a5 Add GPUParticles to the OpenGL3 renderer. 2 жил өмнө
glsl_builders.py c5bd2f9dce ci: add Python static analysis check via mypy 3 жил өмнө
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icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
methods.py ef6e21bf76 Let VS solution name be overridden 2 жил өмнө
platform_methods.py 27b0f18275 Unify bits, arch, and android_arch into env["arch"] 3 жил өмнө
version.py 284a1b6a6e Bump version to 4.0.1-rc 2 жил өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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