Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Hugo Locurcio e818b51f32 Only emit the JavaScript support code for Web when building for HTML5 преди 5 години
.github c8e92b802c Delete ISSUE_TEMPLATE.md преди 6 години
core 409de53e72 Merge pull request #35423 from Faless/fix/object_emit_free преди 5 години
doc 387ee7d763 Get real default values for project settings in documentation преди 5 години
drivers 00284a75e8 GLES3: Fix invalid value for GL_TEXTURE_MAG_FILTER parameter преди 5 години
editor 91b0be18dc Merge pull request #35421 from williamd1k0/improve-top-animation-menu преди 5 години
main d5122ab31c Sync pending VisualServer commands after ScriptServer finalization преди 5 години
misc 8e3e41642b Add a zsh completion file for the Godot editor преди 5 години
modules 36e11d1c34 Merge pull request #35412 from DaividFrank/check_overriding_self преди 5 години
platform e818b51f32 Only emit the JavaScript support code for Web when building for HTML5 преди 5 години
scene 41feb410a6 Merge pull request #35338 from rburing/fix_find_focus_neighbor преди 5 години
servers 4faaf6089a Remove unused #if 0'ed code преди 5 години
thirdparty 65f2ab1b61 Update libwebp to 1.1.0 преди 5 години
.appveyor.yml 9aa18e8919 Use current versions of software in Appveyor. преди 5 години
.clang-format 4912f578d1 clang-format: Set standard for ObjC++ преди 6 години
.editorconfig ffe067f53d Include SConstruct in .editorconfig преди 6 години
.gitattributes 900d90bb61 Git: Explicitly list binary files as such to avoid EOL change преди 6 години
.gitignore 7f62bed238 Added support to allow to compile Godot from the same directory while using different versions of python преди 5 години
.mailmap 9432520449 Update AUTHORS and DONORS list преди 5 години
.travis.yml 9ef0e06781 Travis: Disable -Wstrict-aliasing warning on GCC 5 test build преди 5 години
AUTHORS.md f2699a8e60 Update AUTHORS and DONORS list преди 5 години
CHANGELOG.md a60d70bc9d Update CHANGELOG.md for Godot 3.2 преди 5 години
CODE_OF_CONDUCT.md 04d7d0838c Add a link to the code of conduct in the repository преди 5 години
CONTRIBUTING.md e5f29308ba Minor English fix преди 6 години
COPYRIGHT.txt a7f49ac9a1 Update copyright statements to 2020 преди 5 години
DONORS.md f2699a8e60 Update AUTHORS and DONORS list преди 5 години
LICENSE.txt a7f49ac9a1 Update copyright statements to 2020 преди 5 години
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets преди 8 години
README.md aba6f51ff9 Add Weblate badge to README.md преди 6 години
SConstruct 7f62bed238 Added support to allow to compile Godot from the same directory while using different versions of python преди 5 години
compat.py 27310974e0 fixed building using scons with python3 преди 7 години
gles_builders.py 173b342ca7 Remove trailing whitespace преди 6 години
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` преди 7 години
icon.svg 519df0d34d Use new Godot icon consistently everywhere преди 8 години
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` преди 7 години
logo.svg 519df0d34d Use new Godot icon consistently everywhere преди 8 години
methods.py dc61323b2c PCK: Set VERSION_PATCH in header, factor out header magic преди 5 години
platform_methods.py 5590ec67db Fixed short circuiting on non-Windows platforms преди 7 години
version.py 7a72dc7bff Bump version to 3.2-rc преди 5 години

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

Travis Build Status AppVeyor Build Status Code Triagers Badge Translate on Weblate