Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Rémi Verschelde f7da96add3 Merge pull request #83534 from SaracenOne/blend_tree_auto_disconnect 1 рік тому
.github 56ce2d94c5 Bump the java version to version 17 1 рік тому
core e6d488f233 Merge pull request #81196 from georgwacker/add-audiosession-options 1 рік тому
doc dce1aab174 Merge pull request #83514 from kleonc/docs-multiplication-operators-doing-xform_inv-csharp 1 рік тому
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editor f7da96add3 Merge pull request #83534 from SaracenOne/blend_tree_auto_disconnect 1 рік тому
main fee3b85a2b Fix missing editor singletons when dump extension api 1 рік тому
misc 55282ddc10 Merge pull request #79527 from QbieShay/qbe/particles-rework 1 рік тому
modules 49f492d54b Merge pull request #83532 from raulsntos/dotnet/nested-class-generation 1 рік тому
platform 56ce2d94c5 Bump the java version to version 17 1 рік тому
scene 0f710e688c Merge pull request #83517 from YuriSizov/for-NON-separator-items-add-some-padding-for-the-content 1 рік тому
servers 842c1cafc0 Merge pull request #83400 from bitsawer/fix_mobile_instance_uniforms 1 рік тому
tests 3e8dc9df0a Merge pull request #83286 from bronsonholden/fix-text-edit-hscroll-jitter 1 рік тому
thirdparty 94810115fe openxr: Sync with upstream 1.0.30 1 рік тому
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 роки тому
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 роки тому
.editorconfig b1eb737719 GDScript: Fix some lambda bugs 2 роки тому
.git-blame-ignore-revs 739c870900 Add Git blame ignore revisions file (used by GitHub's blame view) 3 роки тому
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 роки тому
.gitignore 5c38e42161 Remove too greedy GCOV ignores from `.gitignore` 2 роки тому
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 роки тому
.mailmap 2930fbeecd Update AUTHORS and DONORS list 2 роки тому
AUTHORS.md 2930fbeecd Update AUTHORS and DONORS list 2 роки тому
CHANGELOG.md f567af413a Clarify return value of get_dependencies() 2 роки тому
CONTRIBUTING.md dff6752ac8 Cleanup various repository documentation files 1 рік тому
COPYRIGHT.txt dff6752ac8 Cleanup various repository documentation files 1 рік тому
DONORS.md 2930fbeecd Update AUTHORS and DONORS list 2 роки тому
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 роки тому
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 рік тому
README.md dff6752ac8 Cleanup various repository documentation files 1 рік тому
SConstruct a1e5ab6644 Add object_prefix scons option 1 рік тому
gles3_builders.py 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 1 рік тому
glsl_builders.py c9c941e339 CI: Update static checks to black 23.3.0 2 роки тому
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 роки тому
icon.svg a8412c12da Standardize and Optimize blue robot SVG 2 роки тому
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 роки тому
icon_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 роки тому
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 роки тому
logo.svg a8412c12da Standardize and Optimize blue robot SVG 2 роки тому
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 роки тому
logo_outlined.svg a8412c12da Standardize and Optimize blue robot SVG 2 роки тому
methods.py 89b568c2b0 Fix compiler detection. 2 роки тому
platform_methods.py 90446fe9f3 SCons: Move platform logo/run icon to `export` folder 2 роки тому
scu_builders.py 8de6405288 UWP: Remove platform port, needs to be redone from scratch for 4.x 2 роки тому
version.py 1ff9123f21 Bump version to 4.2-beta 1 рік тому

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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