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effects
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c5cf73a2e7
Optimize AgX tonemapper's handling of negative values
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7 months ago |
environment
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03c83cea1e
Style: Enable clang-format's `InsertBraces` config
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7 months ago |
forward_clustered
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8714b36171
Fix rendering material when UV2 is compressed
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6 months ago |
forward_mobile
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8714b36171
Fix rendering material when UV2 is compressed
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6 months ago |
SCsub
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1bffefb346
Adding ability to include build-in include files (precursor to custom shader templates)
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9 months ago |
blit.glsl
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aaa0e2fddf
Add Swappy & Pre-Transformed Swapchain
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9 months ago |
canvas.glsl
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f8827271d7
Remove positional light mask from directional lights in Canvas Item shaders.
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8 months ago |
canvas_occlusion.glsl
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7c61252dd7
Optimize PointLight2D shadow rendering by reducing draw calls and RD state changes.
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8 months ago |
canvas_sdf.glsl
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18d6b75ba8
RendererRD: Remove binding specifier for push constants
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3 years ago |
canvas_uniforms_inc.glsl
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ceefc0d38a
Implement 2D instance shader parameters
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8 months ago |
cluster_data_inc.glsl
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58ff0dac1a
Create mobile renderer
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4 years ago |
cluster_debug.glsl
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18d6b75ba8
RendererRD: Remove binding specifier for push constants
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3 years ago |
cluster_render.glsl
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6465432570
Save cluster render shader from being optimized out entirely
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2 years ago |
cluster_store.glsl
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18d6b75ba8
RendererRD: Remove binding specifier for push constants
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3 years ago |
decal_data_inc.glsl
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e8a4b45ce4
Style: Add 19.1.0 LLVM options to `.clang-format`
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9 months ago |
giprobe_write.glsl
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18d6b75ba8
RendererRD: Remove binding specifier for push constants
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3 years ago |
light_data_inc.glsl
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05010180ce
ReflectionProbe add Blend Distance
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8 months ago |
particles.glsl
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964cd6525e
Fix: Mass property particle shader error
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6 months ago |
particles_copy.glsl
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9ecafcc491
Fixed z-billboard-y-velocity to correctly respect non-uniform scale instead of averaging scale
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1 year ago |
samplers_inc.glsl
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7d03b1de0b
Style: Trim trailing whitespace and ensure newline at EOF
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1 year ago |
scene_data_inc.glsl
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0eb06da057
Jitter shadow map dithering pattern across frames when TAA is enabled
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11 months ago |
scene_forward_aa_inc.glsl
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81d8b502cc
Fix alpha hash by correcting typos and doing calculations in object space
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2 years ago |
scene_forward_gi_inc.glsl
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a5399ab5af
Reduce the number of samplers used by the scene shaders
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1 year ago |
scene_forward_lights_inc.glsl
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46aeded4b7
Merge pull request #102480 from DarioSamo/dont-unroll-ubershader
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6 months ago |
scene_forward_vertex_lights_inc.glsl
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0a9ad8f9de
Implement vertex shading
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10 months ago |
skeleton.glsl
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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1 year ago |