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Config | %!s(int64=2) %!d(string=hai) anos | |
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Levels | %!s(int64=2) %!d(string=hai) anos | |
Platform | %!s(int64=2) %!d(string=hai) anos | |
Prefabs | %!s(int64=2) %!d(string=hai) anos | |
Registry | %!s(int64=2) %!d(string=hai) anos | |
Resources | %!s(int64=2) %!d(string=hai) anos | |
ShaderLib | %!s(int64=2) %!d(string=hai) anos | |
cmake | %!s(int64=2) %!d(string=hai) anos | |
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.gitattributes | %!s(int64=2) %!d(string=hai) anos | |
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.lfsconfig | %!s(int64=2) %!d(string=hai) anos | |
CMakeLists.txt | %!s(int64=2) %!d(string=hai) anos | |
LICENSE-APACHE2.txt | %!s(int64=2) %!d(string=hai) anos | |
LICENSE-MIT.txt | %!s(int64=2) %!d(string=hai) anos | |
LICENSE.txt | %!s(int64=2) %!d(string=hai) anos | |
README.md | hai 1 ano | |
autoexec.cfg | %!s(int64=2) %!d(string=hai) anos | |
game.cfg | %!s(int64=2) %!d(string=hai) anos | |
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Supported o3de versions : 23.10
The Third Person Template Project is a simple foundation project to help users learn about fundamental O3DE concepts and features. Utilizing core components of the engine, users are able to take a rigged character model with animations and use it within a game context. In addition, with a standard O3DE Gem, users can create a simple follow camera system.
You need to build or install O3DE engine.
You need to install git with lfs support, and setup a token on your github account. Needed as the repository uses Git LFS, the "Download ZIP" button will not download assets.
git clone https://github.com/o3de/ThirdPersonTemplate.git
). When prompted to authenticate, use your github username and the token as password.For terms please see the LICENSE*.TXT files within this distribution.