Nessuna descrizione

Joe Bryant 277bcfdef9 Merge pull request #2 from guillaume-haerinck/unified_readme 1 anno fa
Assets 35c3deccb1 Initial population of assets 2 anni fa
Config 35c3deccb1 Initial population of assets 2 anni fa
Gem 35c3deccb1 Initial population of assets 2 anni fa
Levels 35c3deccb1 Initial population of assets 2 anni fa
Platform 35c3deccb1 Initial population of assets 2 anni fa
Prefabs 35c3deccb1 Initial population of assets 2 anni fa
Registry 35c3deccb1 Initial population of assets 2 anni fa
Resources 35c3deccb1 Initial population of assets 2 anni fa
ShaderLib 35c3deccb1 Initial population of assets 2 anni fa
cmake 35c3deccb1 Initial population of assets 2 anni fa
doc 2ea77af0bd Unified readme + check against 23.10 1 anno fa
scriptcanvas 35c3deccb1 Initial population of assets 2 anni fa
.gitattributes 6259a97418 Initial configs 2 anni fa
.gitignore 35c3deccb1 Initial population of assets 2 anni fa
.lfsconfig 6259a97418 Initial configs 2 anni fa
CMakeLists.txt 079f384009 Update CMakeLists.txt 2 anni fa
LICENSE-APACHE2.txt 35c3deccb1 Initial population of assets 2 anni fa
LICENSE-MIT.txt 35c3deccb1 Initial population of assets 2 anni fa
LICENSE.txt 35c3deccb1 Initial population of assets 2 anni fa
README.md ee2b966050 Fix typo and set project version 1 anno fa
autoexec.cfg 35c3deccb1 Initial population of assets 2 anni fa
game.cfg 35c3deccb1 Initial population of assets 2 anni fa
preview.png 2ea77af0bd Unified readme + check against 23.10 1 anno fa
project.json ee2b966050 Fix typo and set project version 1 anno fa
repo.json 6b75f37301 Update repo.json 2 anni fa

README.md

Supported o3de versions : 23.10

Third Person Template

gameplay

The Third Person Template Project is a simple foundation project to help users learn about fundamental O3DE concepts and features. Utilizing core components of the engine, users are able to take a rigged character model with animations and use it within a game context. In addition, with a standard O3DE Gem, users can create a simple follow camera system.

Prerequisites

You need to build or install O3DE engine.

You need to install git with lfs support, and setup a token on your github account. Needed as the repository uses Git LFS, the "Download ZIP" button will not download assets.

How to run

  1. Clone the github repository (git clone https://github.com/o3de/ThirdPersonTemplate.git). When prompted to authenticate, use your github username and the token as password.
  2. Launch O3DE. It will open the Project manager. Click on the New Project button then Open Existing Project option.
  3. Navigate to your repository. Open this folder. The project should now be registered.

project

  1. Click on the Build Project button, located on the Third Person Template image.
  2. Once the project has been built successfully, use the Open Editor button.
  3. The asset pre-processor will run for a bit. Once it is over you will be welcomed with the Open a Level window, simply pick the first one.

Project Highlights

  • Camera Framework Gem for Camera Rig Functionality, reusable camera gem in action.
  • PhysX Rigidbody, physX setup with character colliding with the environment.

Screenshots

screenshot

License

For terms please see the LICENSE*.TXT files within this distribution.