Here is a list of all class members with links to the classes they belong to:
- l -
- l : RayList
- label : EnumTable::Enums
- LangFile() : LangFile
- LangTable() : LangTable
- last() : LList< T >, SceneObjectSet, SimSet
- Last() : TiXmlAttributeSet
- last() : Vector< T >, VectorPtr< T >
- last_entry : LList< T >
- lastAttribute() : SimXMLDocument
- LastAttribute() : TiXmlElement
- lastChild : TiXmlNode
- LastChild() : TiXmlNode
- lastCursor : GuiCanvas
- lastCursorON : GuiCanvas
- lastCursorPt : GuiCanvas
- lastTimeTick : AndroidPlatState, EmscriptenPlatState
- lastUsage : Namespace
- lastX : touchCorrelation, touchTracker
- lastY : touchCorrelation, touchTracker
- LBItem() : GuiListBoxCtrl::LBItem
- lDirect : _EAXBUFFERPROPERTIES
- lDirectHF : _EAXBUFFERPROPERTIES
- left : BinaryExprNode
- LeftArrow : GuiScrollCtrl
- LeftPage : GuiScrollCtrl
- len : CompilerStringTable::Entry, Point2D, Point2F, Point2I, Point3D, Point3F, Point3I
- len_x() : Box3D, Box3F, RectD, RectF, RectI
- len_y() : Box3D, Box3F, RectD, RectF, RectI
- len_z() : Box3D, Box3F
- length() : StringBuffer, TiXmlString
- lenSquared() : Point2D, Point2F, Point3D, Point3F
- lerp() : Vector2
- Level : ConsoleLogEntry
- level : GuiTreeViewCtrl::TreeItem
- lExclusion : _EAXBUFFERPROPERTIES, _EAXEXCLUSIONPROPERTIES
- LifeMode : ParticleAsset
- LightObject() : LightObject
- LINE_EMITTER : ParticleAssetEmitter
- LINEAR : SceneWindow
- lineBreakPairCount : CodeBlock
- lineBreakPairs : CodeBlock
- lineDeleted() : GuiMessageVectorCtrl
- LineDeleted : MessageVector
- lineInserted() : GuiMessageVectorCtrl
- LineInserted : MessageVector
- link() : LList< T >
- linkAfter() : ResourceObject
- LinkEndChild() : TiXmlNode
- linkNamespaces() : SimObject
- Linux : ServerFilter
- list : CompilerFloatTable, CompilerIdentTable, CompilerStringTable
- listen() : Net, TCPObject
- Listening : PolledSocket, TCPObject
- LList() : LList< T >
- LListNode() : LListNode< T >
- load() : GBitmap, LangFile, ResManager
- loadAssetTags() : AssetManager
- loadAxisInfo() : JoystickInputDevice
- loadCacheDir() : T2DActivity
- loadCharInfo() : GFont
- loadFile() : SimXMLDocument
- LoadFile() : TiXmlDocument
- loadFrame() : GuiFrameSetCtrl
- LoadImage() : ImageAsset::ImageLayer
- LoadingScene : Scene
- loadInstance() : ResManager
- loadInternalDir() : T2DActivity
- loadJournal() : GameInterface
- loadJoystickInfo() : JoystickInputDevice
- loadModuleExplicit() : ModuleManager
- loadModuleGroup() : ModuleManager
- loadNextGhostAlwaysObject() : NetConnection
- loadResolutions() : OpenGLDevice
- loadSelection() : GuiEditCtrl
- loadTamlExplicitCells() : ImageAsset
- loadTamlFrame() : GuiFrameSetCtrl
- loadTamlFrames() : GuiFrameSetCtrl
- loadTamlImageLayers() : ImageAsset
- LoadTexture() : BitmapFont
- lObstruction : _EAXBUFFERPROPERTIES, _EAXOBSTRUCTIONPROPERTIES
- LocalClientConnection : NetConnection
- localPosition : GuiFrameSetCtrl::Frame
- localTimeToDOSTime() : ZipArchive
- localToGlobalCoord() : GuiControl, GuiSceneScrollCtrl
- location : TiXmlBase
- lOcclusion : _EAXBUFFERPROPERTIES, _EAXOCCLUSIONPROPERTIES
- lock() : Mutex, MutexHandle, SimSet
- lockComponentList() : SimComponent
- lockCount : ResourceObject
- locked : PlatformMutexData
- lockedByThread : PlatformMutexData
- lockMutex() : Mutex
- logCallback() : ConsoleLogger
- LoggedOff : RemoteDebuggerBridge
- LoggedOn : RemoteDebuggerBridge
- LogicalPosition() : SpriteBatchItem::LogicalPosition
- login() : RemoteDebuggerBase
- lookup() : _StringTable, Dictionary, Namespace, NetConnection
- lookupClassName() : ConsoleObject
- lookupn() : _StringTable
- lookupRecursive() : Namespace
- lookupString() : ConnectionStringTable, NetStringTable
- loop : WAVSmplHdr
- loopBlock : LoopStmtNode
- loopBlockStartOffset : LoopStmtNode
- looper : android_app
- LoopingImage() : LoopingImage
- LoopingList() : LoopingList
- loops : WAVSmplHdr
- lOutsideVolumeHF : _EAXBUFFERPROPERTIES
- lower : AsciiData
- LRBT : GuiGridCtrl
- lReflections : _EAXLISTENERPROPERTIES
- lReverb : _EAXLISTENERPROPERTIES
- lRoom : _EAXBUFFERPROPERTIES, _EAXLISTENERPROPERTIES
- lRoomHF : _EAXBUFFERPROPERTIES, _EAXLISTENERPROPERTIES
- lRoomLF : _EAXLISTENERPROPERTIES
- LRTB : GuiGridCtrl
- Luminance : GBitmap
- LuminanceAlpha : GBitmap