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Аутор SHA1 Порука Датум
  Marc Chapman 489821a16b Collision events пре 8 година
  Marc Chapman 4b90b21d7d anim-clip -- sequence selection by afx effects пре 8 година
  Marc Chapman facc3606bc remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) пре 8 година
  Marc Chapman 9106eef98b Selection Highlighting пре 8 година
  Marc Chapman 43815793d1 datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. пре 8 година
  Areloch 0801a3cca8 Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy пре 8 година
  Azaezel 5f5466d90d clang: consistent callbacks пре 9 година
  James Urquhart ba91478fad Baseline working openvr code пре 9 година
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses пре 9 година
  Daniel Buckmaster 4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813 пре 10 година
  Daniel Buckmaster c2e5dc3345 Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development пре 10 година
  Areloch 11398bb04e Issue found with PVS-Studio: пре 10 година
  James Urquhart 3a457749ec Oculus VR DK2 Support пре 10 година
  Ben Payne 62fa40380b Fixes for "incomplete type" errors when compiling with clang-cl пре 10 година
  Daniel Buckmaster 9622f93d05 Fix weapon image camera shake. пре 11 година
  Daniel Buckmaster d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence пре 11 година
  Azaezel db089ab45f consistency пре 11 година
  Daniel Buckmaster 439dc9c56d Fixed ShapeBase animation networking. пре 11 година
  Daniel Buckmaster 69179cf809 Removed ShapeBase::Thread::sound. пре 11 година
  Azaezel 11ac92accc adds the name of the sequence just completed for simple FSMs and the like. example usage: пре 11 година
  Azaezel 8d90558279 removes non-functional shield and invincibility functionality. пре 11 година
  Daniel Buckmaster ce73a6b11a Exposed blowUp method to console. пре 12 година
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes пре 12 година
  thecelloman 99e8bcb817 Add getMaxDamage() method. This will be needed for the forthcoming HealthTextHud GuiControl. пре 13 година
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 пре 13 година