Historique des commits

Auteur SHA1 Message Date
  AzaezelX ffe83b1d2d use the same renderpriority range across all cases il y a 7 mois
  AzaezelX f633ef3a3d fill in the validated variables il y a 7 mois
  AzaezelX b710a309bd asset load flow work il y a 2 ans
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
  AzaezelX 98a079a797 code duplication prune. should aid in stability il y a 4 ans
  AzaezelX 0bf97ad2c8 decal safeties via if (mMaterialAsset.notNull() && mMaterialAsset->getStatus() == MaterialAsset::Ok) il y a 4 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
  Azaezel b1fccc848c corrects ghosted decal datablock lookup flaw il y a 10 ans
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 il y a 13 ans