História revízii

Autor SHA1 Správa Dátum
  AzaezelX ffe83b1d2d use the same renderpriority range across all cases 7 mesiacov pred
  AzaezelX f633ef3a3d fill in the validated variables 7 mesiacov pred
  AzaezelX b710a309bd asset load flow work 2 rokov pred
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 rokov pred
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 rokov pred
  AzaezelX 0bf97ad2c8 decal safeties via if (mMaterialAsset.notNull() && mMaterialAsset->getStatus() == MaterialAsset::Ok) 4 rokov pred
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 rokov pred
  Azaezel b1fccc848c corrects ghosted decal datablock lookup flaw 10 rokov pred
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 rokov pred