marauder2k7
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efbe5e90f5
virtuals removed
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1 tahun lalu |
Areloch
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da06fc1d96
* Fixes description for a few Scene methods
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1 tahun lalu |
AzaezelX
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3c7d2b1b6a
physics notes
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1 tahun lalu |
AzaezelX
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4a9f8e0709
get node utility methods by request
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2 tahun lalu |
AzaezelX
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f07c8745b2
inspector cleanups
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2 tahun lalu |
JeffR
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943cf8351b
Adds safety check to SoundAsset's playSound so if we don't have a source, it doesn't crash
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3 tahun lalu |
JeffR
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15ef8b4fbe
Cleaned up implementation of #712
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3 tahun lalu |
AzaezelX
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 tahun lalu |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 tahun lalu |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 tahun lalu |
marauder2k7
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656096e016
Another way of doing shapeBase, this requires fewer changes but will have an empty asset in each stateData until it is filled with an asset.
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4 tahun lalu |
marauder2k7
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1c14dc5ec4
The beast is ready for a look over.
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4 tahun lalu |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 tahun lalu |
AzaezelX
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516a05301f
corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris.
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4 tahun lalu |
Brian Roberts
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6441ecd941
Merge pull request #317 from Areloch/ShapeBaseDataAssetify
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4 tahun lalu |
AzaezelX
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afb39d398f
code review:
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5 tahun lalu |
Areloch
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ead26ec18a
Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling
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5 tahun lalu |
AzaezelX
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fabd5864fa
uninitialized variables-t3d
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5 tahun lalu |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 tahun lalu |
Marc Chapman
|
8aaed004f1
Collision events
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8 tahun lalu |
Marc Chapman
|
ab88b8f489
anim-clip -- sequence selection by afx effects
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8 tahun lalu |
Marc Chapman
|
a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 tahun lalu |
Marc Chapman
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d4c2eeea98
Selection Highlighting
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8 tahun lalu |
Marc Chapman
|
f9f05f154f
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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8 tahun lalu |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 tahun lalu |
Azaezel
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5f5466d90d
clang: consistent callbacks
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9 tahun lalu |
James Urquhart
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ba91478fad
Baseline working openvr code
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9 tahun lalu |
Anis A. Hireche
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f701228a37
Steve Acaster's Ai Poses
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9 tahun lalu |
Daniel Buckmaster
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4f2f1ca4e1
Merge pull request #1356 from Areloch/PVS_Cleanup_813
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10 tahun lalu |
Daniel Buckmaster
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c2e5dc3345
Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
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10 tahun lalu |