커밋 기록

작성자 SHA1 메시지 날짜
  marauder2k7 efbe5e90f5 virtuals removed 1 년 전
  Areloch da06fc1d96 * Fixes description for a few Scene methods 1 년 전
  AzaezelX 3c7d2b1b6a physics notes 1 년 전
  AzaezelX 4a9f8e0709 get node utility methods by request 2 년 전
  AzaezelX f07c8745b2 inspector cleanups 2 년 전
  JeffR 943cf8351b Adds safety check to SoundAsset's playSound so if we don't have a source, it doesn't crash 3 년 전
  JeffR 15ef8b4fbe Cleaned up implementation of #712 3 년 전
  AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 년 전
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 4 년 전
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 년 전
  marauder2k7 656096e016 Another way of doing shapeBase, this requires fewer changes but will have an empty asset in each stateData until it is filled with an asset. 4 년 전
  marauder2k7 1c14dc5ec4 The beast is ready for a look over. 4 년 전
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 년 전
  AzaezelX 516a05301f corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris. 4 년 전
  Brian Roberts 6441ecd941 Merge pull request #317 from Areloch/ShapeBaseDataAssetify 4 년 전
  AzaezelX afb39d398f code review: 5 년 전
  Areloch ead26ec18a Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling 5 년 전
  AzaezelX fabd5864fa uninitialized variables-t3d 5 년 전
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 년 전
  Marc Chapman 8aaed004f1 Collision events 8 년 전
  Marc Chapman ab88b8f489 anim-clip -- sequence selection by afx effects 8 년 전
  Marc Chapman a64a2c9793 remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) 8 년 전
  Marc Chapman d4c2eeea98 Selection Highlighting 8 년 전
  Marc Chapman f9f05f154f datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields. 8 년 전
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
  Azaezel 5f5466d90d clang: consistent callbacks 9 년 전
  James Urquhart ba91478fad Baseline working openvr code 9 년 전
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses 9 년 전
  Daniel Buckmaster 4f2f1ca4e1 Merge pull request #1356 from Areloch/PVS_Cleanup_813 10 년 전
  Daniel Buckmaster c2e5dc3345 Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development 10 년 전