marauder2k7
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efbe5e90f5
virtuals removed
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1 год назад |
Areloch
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da06fc1d96
* Fixes description for a few Scene methods
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1 год назад |
AzaezelX
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3c7d2b1b6a
physics notes
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1 год назад |
AzaezelX
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4a9f8e0709
get node utility methods by request
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2 лет назад |
AzaezelX
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f07c8745b2
inspector cleanups
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2 лет назад |
JeffR
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943cf8351b
Adds safety check to SoundAsset's playSound so if we don't have a source, it doesn't crash
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3 лет назад |
JeffR
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15ef8b4fbe
Cleaned up implementation of #712
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3 лет назад |
AzaezelX
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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4 лет назад |
Robert MacGregor
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 лет назад |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 лет назад |
marauder2k7
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656096e016
Another way of doing shapeBase, this requires fewer changes but will have an empty asset in each stateData until it is filled with an asset.
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4 лет назад |
marauder2k7
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1c14dc5ec4
The beast is ready for a look over.
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4 лет назад |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 лет назад |
AzaezelX
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516a05301f
corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris.
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4 лет назад |
Brian Roberts
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6441ecd941
Merge pull request #317 from Areloch/ShapeBaseDataAssetify
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4 лет назад |
AzaezelX
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afb39d398f
code review:
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5 лет назад |
Areloch
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ead26ec18a
Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling
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5 лет назад |
AzaezelX
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fabd5864fa
uninitialized variables-t3d
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5 лет назад |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 лет назад |
Marc Chapman
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8aaed004f1
Collision events
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8 лет назад |
Marc Chapman
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ab88b8f489
anim-clip -- sequence selection by afx effects
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8 лет назад |
Marc Chapman
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 лет назад |
Marc Chapman
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d4c2eeea98
Selection Highlighting
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8 лет назад |
Marc Chapman
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f9f05f154f
datablock-temp-clone -- Implements creation of temporary datablock clones to allow late substitution of datablock fields.
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8 лет назад |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 лет назад |
Azaezel
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5f5466d90d
clang: consistent callbacks
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9 лет назад |
James Urquhart
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ba91478fad
Baseline working openvr code
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9 лет назад |
Anis A. Hireche
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f701228a37
Steve Acaster's Ai Poses
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9 лет назад |
Daniel Buckmaster
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4f2f1ca4e1
Merge pull request #1356 from Areloch/PVS_Cleanup_813
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10 лет назад |
Daniel Buckmaster
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c2e5dc3345
Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
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10 лет назад |