Cronologia Commit

Autore SHA1 Messaggio Data
  JeffR 38b81eb804 Adds a logical check for when we try and check for found adapters, so if we're defined to use a Null device, we can skip looking around 2 anni fa
  AzaezelX 98a4e7fb12 dedicated gfx device surpression 4 anni fa
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 anni fa
  chaigler 38237bfb62 _GFXInitGetInitialRes() cleanup 7 anni fa
  Lukas Joergensen 6be736ff85 Eliminate DefineConsoleStaticMethod 7 anni fa
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 anni fa
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes 9 anni fa
  James Urquhart b58f34da9b Correctly handle invalid openvr adapters 9 anni fa
  James Urquhart 126828131d Improve openvr, also add a module for it. 9 anni fa
  James Urquhart 64b751a7c8 Basic port of code 9 anni fa
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 anni fa
  DavidWyand-GG 0d77cdc270 GFX now handles non-default adapters 12 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa