Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 سال پیش |
Thomas "elfprince13" Dickerson
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849a1c1eb1
merged numerous changes from upstream
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8 سال پیش |
Areloch
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5c8a82180b
Merge pull request #1938 from John3/add_strikeObject
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8 سال پیش |
Johxz
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84f610f2f2
fix tabs vs space, fix net strikepoints
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8 سال پیش |
Johxz
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3cd82d9229
add strikeObject functionality feature
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8 سال پیش |
Johxz
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381169c3c2
fix warningFlashes() of lighting
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8 سال پیش |
Areloch
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80a2a8c29a
Fixed the fadeout coloration when using textures, as well as some cleanup for the code.
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8 سال پیش |
Areloch
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ec8b657b71
Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help.
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8 سال پیش |
Areloch
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c7b041f545
Fixes the debug netevent packing error by keeping the mStart value as it's proper 0-1 range until it gets to the client, using a temporary world-space var for finding strike target objects in the radius.
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8 سال پیش |
Ben Payne
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0ffd7f5620
Fix member vars left uninitialized in constructors
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10 سال پیش |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 سال پیش |
Thomas Fischer
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 سال پیش |
bank
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a7756b5591
Renamed local variable so it doesn't interfere with the provided argument.
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11 سال پیش |
cpusci
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4c35fd37af
Simple pass over the codebase to standardize the platform types.
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12 سال پیش |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |