Commit történet

Szerző SHA1 Üzenet Dátum
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 éve
  Azaezel 13334b4d5c Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 éve
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 éve
  Areloch bc1b506205 Merge pull request #2146 from Azaezel/specializationShenanigans 7 éve
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 éve
  Azaezel f0c29172ca gui shadowvar cleanups 7 éve
  Glenn Smith e6e97e660c Missed a couple +1s here and there 7 éve
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 éve
  Azaezel 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 éve
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
  Masquara 15f67015d3 Reordering initialization methods #1912 8 éve
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency 9 éve
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions 9 éve
  Daniel Buckmaster 0605f056e3 Fix changes to moveSelection API. 11 éve
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 éve
  jamesu 08d4f6ebc0 Improvements to console refactor code 13 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve