Azaezel
|
cc9955e102
unused variable cleanup
|
8 years ago |
James Urquhart
|
a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
|
9 years ago |
James Urquhart
|
12019173af
Fix load with DTS shapes introduced with HW skinning changes
|
9 years ago |
James Urquhart
|
e7db0d7956
Fix mesh load issue & merge issue
|
9 years ago |
James Urquhart
|
3496c549b5
Hardware Skinning Support
|
10 years ago |
Daniel Buckmaster
|
84e8cbb4ee
Revert recent style cleanup changes.
|
10 years ago |
Daniel Buckmaster
|
33fcc59543
Merge remote-tracking branch 'origin/style-cleanup' into development
|
10 years ago |
LuisAntonRebollo
|
4e9034854d
Linux implementation. Include changes for gcc x64.
|
10 years ago |
Daniel Buckmaster
|
33ff180593
Merge branch 'development' into style-cleanup
|
10 years ago |
LuisAntonRebollo
|
fcf7bee64a
Fix x64 problems for WIN64.
|
11 years ago |
bank
|
69dbaf5b85
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape
|
11 years ago |
bank
|
2112c81446
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh
|
11 years ago |
bank
|
e2545c359c
Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh
|
11 years ago |
bank
|
6d176cf8db
Rename local variable to prevent confusion with member variable.
|
11 years ago |
DavidWyand-GG
|
7e4cbc56f5
Fix for DTS Vertex Paint and 2nd UV with LODs
|
11 years ago |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |