Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX 20e4f3c120 wrap to remove ambiguity há 4 anos atrás
  AzaezelX c5d0310bc3 Merge branch 'EngineAssetify' of https://github.com/Areloch/Torque3D into EngineAssetify_Followups_XML2Check há 4 anos atrás
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset há 4 anos atrás
  AzaezelX c43cee13ab Merge branch 'task/update-tinyxml' of https://github.com/lukaspj/Torque3D into EngineAssetify_Followups_XML2Check há 4 anos atrás
  Lukas Aldershaab 9a795e89f3 Update usage of TinyXML to use TinyXML2 há 4 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' há 4 anos atrás
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. há 5 anos atrás
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. há 5 anos atrás
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX há 5 anos atrás
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. há 5 anos atrás
  OTHGMars 76550a5859 Adds a format scale multiplier for shape formats that use a default unit other than meters. há 5 anos atrás
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made há 5 anos atrás
  Areloch b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types há 6 anos atrás
  Areloch ef226f6a65 Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 há 6 anos atrás
  OTHGMars 2eaa917e00 Import settings persistence há 6 anos atrás
  Areloch 4e9b9b4724 Merge pull request #2328 from Areloch/neverImportMat há 6 anos atrás
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 há 6 anos atrás
  Areloch a7a5463ad1 Adds a filter for materials to never import when importing a shape há 6 anos atrás
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess há 7 anos atrás
  Azaezel 1c62080f7f cleaned up member::radius há 7 anos atrás
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency há 7 anos atrás
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance há 7 anos atrás
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes há 7 anos atrás
  Johxz 39e5fe689b corrected shape path há 8 anos atrás
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape há 9 anos atrás
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. há 10 anos atrás
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup há 11 anos atrás
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. há 11 anos atrás
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape há 11 anos atrás