Areloch
|
2f40b843d4
Adds expanded ability to create and insert specialized script-based inspector fields
|
2 yıl önce |
Areloch
|
3991019912
Adds logic and handling for Inspected SimObjects to be able to inject new InspectorGroups and InspectorFields when being inspected for editing.
|
2 yıl önce |
AzaezelX
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 yıl önce |
Robert MacGregor
|
1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
|
4 yıl önce |
Areloch
|
5b4af68793
Adds ability to get InspectorGroup index, as well as inserting a new inspectorGroup at a specific position in the list
|
5 yıl önce |
Areloch
|
f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
|
5 yıl önce |
Areloch
|
66cc6fb9d1
Removes current implement of shadow caching
|
6 yıl önce |
Areloch
|
7b5e1c3c58
@rextimmy fix for GuiWindowCtrl so they snap correctly again
|
6 yıl önce |
Azaezel
|
36c3a4d371
(crashfix) clean up shadowvar followup.
|
7 yıl önce |
Azaezel
|
f0c29172ca
gui shadowvar cleanups
|
7 yıl önce |
Areloch
|
727592d63a
Small fixes to the inspector, and added the ability for the variableInspector to process command and filename field types.
|
8 yıl önce |
Areloch
|
b5277e0f08
Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector.
|
8 yıl önce |
Areloch
|
0c21ef1b45
Removes Entity/Component stuff from being behind an experimental flag.
|
8 yıl önce |
Areloch
|
af2ac4472e
renames the engine method arg to avoid name confusion.
|
9 yıl önce |
Areloch
|
6ec899620d
Tweak to the Component Fields to properly refresh the group.
|
9 yıl önce |
Areloch
|
89672ea0ab
Hooks the component fields back into the inspector so they are registered as proper fields of their types, as opposed to the regular string-only dynamic fields.
|
9 yıl önce |
Areloch
|
b04ad52b5d
Ensure that inclusion of any entity/component stuff is properly bracketed with the preprocessor check.
|
9 yıl önce |
Areloch
|
827e70d674
Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling.
|
9 yıl önce |
Areloch
|
527c3790d6
Issue found with PVS-Studio:
|
10 yıl önce |
Nathan Bowhay
|
881f9abeb6
Added console method docs
|
11 yıl önce |
Daniel Buckmaster
|
3ab048c5b0
Fixes after feedback from Luis.
|
11 yıl önce |
Vincent Gee
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
11 yıl önce |
jamesu
|
08d4f6ebc0
Improvements to console refactor code
|
13 yıl önce |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 yıl önce |