AzaezelX
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e8ccb3443a
try to load shapes during preload
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hai 2 meses |
marauder2k7
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ca1604170d
initial commit
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hai 3 meses |
AzaezelX
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f633ef3a3d
fill in the validated variables
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hai 6 meses |
AzaezelX
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7678f680a4
fix light emission point for shapebaseimaged
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hai 1 ano |
marauder2k7
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852ed8f225
Sfx playlist asset working (#1109)
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hai 1 ano |
Johan Mattsson
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2e1cfe9332
Fix potential index out of bounds
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
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c4ae6258cc
sound safeties and future notes
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%!s(int64=2) %!d(string=hai) anos |
AzaezelX
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15f7f04bee
standardize soundasset preloading for datablocks
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AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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AzaezelX
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a0bbe0ec18
layout consistency pass pt 3 - some afx bits, correct malformed shapeimage grouping causing a crash.
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AzaezelX
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f07c8745b2
inspector cleanups
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JeffR
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7efab038d1
Adjusts handling for special-case networking of sound assets where we may need to account for stuff like SFXPlaylists. DB names aren't transported, so we need to do Id lookups
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%!s(int64=3) %!d(string=hai) anos |
JeffR
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943cf8351b
Adds safety check to SoundAsset's playSound so if we don't have a source, it doesn't crash
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JeffR
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15ef8b4fbe
Cleaned up implementation of #712
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AzaezelX
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f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
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Robert MacGregor
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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AzaezelX
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98a079a797
code duplication prune. should aid in stability
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marauder2k7
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656096e016
Another way of doing shapeBase, this requires fewer changes but will have an empty asset in each stateData until it is filled with an asset.
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marauder2k7
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1c14dc5ec4
The beast is ready for a look over.
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Areloch
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426f5974da
Corrected ShapeAsset array initpersist macro to assign arraySize
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Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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AzaezelX
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fabd5864fa
uninitialized variables-t3d
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Areloch
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6ade6f08ce
Updated Assimp
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Areloch
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59b6e67ecf
Merge pull request #2043 from John3/toolShapes_3
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suncaller
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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Azaezel
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f068664742
gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning.
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Glenn Smith
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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Johxz
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39e5fe689b
corrected shape path
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Thomas "elfprince13" Dickerson
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ce51070fc4
whitespace updates
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Anis
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55b7a8431c
Merge pull request #1800 from Azaezel/andOrMaybe
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