Commit History

作者 SHA1 備註 提交日期
  AzaezelX e8ccb3443a try to load shapes during preload 2 月之前
  marauder2k7 ca1604170d initial commit 3 月之前
  AzaezelX f633ef3a3d fill in the validated variables 6 月之前
  AzaezelX 7678f680a4 fix light emission point for shapebaseimaged 1 年之前
  marauder2k7 852ed8f225 Sfx playlist asset working (#1109) 1 年之前
  Johan Mattsson 2e1cfe9332 Fix potential index out of bounds 2 年之前
  AzaezelX c4ae6258cc sound safeties and future notes 2 年之前
  AzaezelX 15f7f04bee standardize soundasset preloading for datablocks 2 年之前
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年之前
  AzaezelX a0bbe0ec18 layout consistency pass pt 3 - some afx bits, correct malformed shapeimage grouping causing a crash. 2 年之前
  AzaezelX f07c8745b2 inspector cleanups 2 年之前
  JeffR 7efab038d1 Adjusts handling for special-case networking of sound assets where we may need to account for stuff like SFXPlaylists. DB names aren't transported, so we need to do Id lookups 3 年之前
  JeffR 943cf8351b Adds safety check to SoundAsset's playSound so if we don't have a source, it doesn't crash 3 年之前
  JeffR 15ef8b4fbe Cleaned up implementation of #712 3 年之前
  AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements 4 年之前
  Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. 4 年之前
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 年之前
  marauder2k7 656096e016 Another way of doing shapeBase, this requires fewer changes but will have an empty asset in each stateData until it is filled with an asset. 4 年之前
  marauder2k7 1c14dc5ec4 The beast is ready for a look over. 4 年之前
  Areloch 426f5974da Corrected ShapeAsset array initpersist macro to assign arraySize 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  AzaezelX fabd5864fa uninitialized variables-t3d 5 年之前
  Areloch 6ade6f08ce Updated Assimp 5 年之前
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 6 年之前
  suncaller 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 年之前
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 7 年之前
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 年之前
  Johxz 39e5fe689b corrected shape path 8 年之前
  Thomas "elfprince13" Dickerson ce51070fc4 whitespace updates 8 年之前
  Anis 55b7a8431c Merge pull request #1800 from Azaezel/andOrMaybe 8 年之前