JeffR
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9c654d7932
- Fixes the display of the preview in the MaterialAsset fields
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1 month ago |
JeffR
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0d338f2d51
* Update levelAsset creation so it can be flagged to be creating a subScene preemptively, improving workflow when creating a SubScene level asset 'in place' via the inspector.
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7 months ago |
AzaezelX
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a5583a1d0e
typofix
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8 months ago |
AzaezelX
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0e22488434
cleanups and safeties.
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8 months ago |
AzaezelX
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d6334f6cca
spline objects were mis-saving in submis files
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8 months ago |
JeffR
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61d9e82ce5
Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape
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9 months ago |
AzaezelX
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78147821a0
filter inspector buttons out of the following:
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1 year ago |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 years ago |
Lukas Aldershaab
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 years ago |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 years ago |
Lukas Joergensen
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76908eae3c
Eliminate DefineConsoleMethod
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7 years ago |
Glenn Smith
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e6e97e660c
Missed a couple +1s here and there
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7 years ago |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 years ago |
Glenn Smith
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 years ago |
Thomas "elfprince13" Dickerson
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 years ago |
Thomas "elfprince13" Dickerson
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bcc5459818
whitespace
|
8 years ago |
Daniel Buckmaster
|
3ab048c5b0
Fixes after feedback from Luis.
|
10 years ago |
Vincent Gee
|
2f48f31a6f
Fixed String comparisons.
|
11 years ago |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
jamesu
|
08d4f6ebc0
Improvements to console refactor code
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13 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |