JeffR
|
9c654d7932
- Fixes the display of the preview in the MaterialAsset fields
|
1 month ago |
marauder2k7
|
8f856dd7cd
build fixes missed by copy over
|
4 months ago |
AzaezelX
|
4ba93dafc3
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into aiSubsystem
|
5 months ago |
AzaezelX
|
62aadf9114
isobject and obj.delete safties
|
5 months ago |
AzaezelX
|
3210325f3f
elevated mAicontroller to shapebase
|
5 months ago |
AzaezelX
|
011a8906ff
skip trying to be clever and just report the variable name being checked directly
|
6 months ago |
AzaezelX
|
64103a58aa
enum value listing
|
6 months ago |
JeffR
|
e2d0cc1981
Fixes issue where Regenerate Bounds button for SceneGroup/SubScenes wasn't displaying by moving it to Editing inspector group
|
10 months ago |
AzaezelX
|
eaa09a6db7
corrections:
|
1 year ago |
Areloch
|
b77911bdcd
Exposes the SceneObjectTypeMasks as an enum type, allowing it to be utilized in inspectors.
|
1 year ago |
Areloch
|
51c1ab6b83
Adds a sanity check to SimObject's setFieldValue console method so if you pass in a blank field name it doesn't crash, instead asserting in debug, and logging the error in release
|
1 year ago |
marauder2k7
|
2b295fb7f0
rest of virtuals removed
|
1 year ago |
AzaezelX
|
5791ee68a7
adds a getFieldCountNS and getFieldNS method to allow field lookup by namespace
|
1 year ago |
AzaezelX
|
b03cb4c49b
add a getMethodSigsNS
|
1 year ago |
AzaezelX
|
428f22d728
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into classPrototypingPresenter
|
1 year ago |
AzaezelX
|
78147821a0
filter inspector buttons out of the following:
|
1 year ago |
AzaezelX
|
c10808873d
hook PrototypeClass(%objectName) on up to inspector
|
1 year ago |
JeffR
|
92743f6fd8
Adjusts the logic for when creating a simObject from a taml so that array elements(like material slots or sound asset slots) properly can handle prefixed field values, such as referencing loose asset files.
|
1 year ago |
Lukas Aldershaab
|
5615cc33d8
Remove CInterface script hooks, superseded by console refactor
|
2 years ago |
Lukas Aldershaab
|
89b0c7f73b
Console Refactor
|
2 years ago |
AzaezelX
|
25e96b613b
better callback filtering for getMethodSigs
|
2 years ago |
AzaezelX
|
7872f01689
since we do in fact allow arbitrary tack on variables to scriptobject derivatives, and thus tamls, reporting theres a non hardcoded variable entry is actively counterproductive to flexibility.
|
2 years ago |
Brian Roberts
|
59ed9ee7b6
Merge pull request #982 from Areloch/OnInspectEditorLogic
|
2 years ago |
Areloch
|
3991019912
Adds logic and handling for Inspected SimObjects to be able to inject new InspectorGroups and InspectorFields when being inspected for editing.
|
2 years ago |
AzaezelX
|
a8e74787b7
new method, getMethodSigs. spits out callback proto-functions
|
2 years ago |
AzaezelX
|
1b33b01eb1
add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values
|
2 years ago |
AzaezelX
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 years ago |
Jeff Hutchinson
|
1940becb2d
Compilation fixes for C++20
|
2 years ago |
JeffR
|
a0f8b29da7
Improves logical checks for the default value so it's more sane and stable
|
3 years ago |
JeffR
|
696c2e2eec
Add sanity check for default value results checking when filtering out default values
|
3 years ago |