Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX f633ef3a3d fill in the validated variables há 6 meses atrás
  AtomicWalrus 75625dc679 Reverse depth & 32F buffer format há 2 anos atrás
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector há 2 anos atrás
  AzaezelX 712e7c67ff remove lighting, visibility, and probe polling features from sky objects. ensure all use isBackground há 2 anos atrás
  AzaezelX 645f88d4af emissive to recivesShadows há 2 anos atrás
  marauder2k7 382ee60d86 Sky Sorting há 3 anos atrás
  AzaezelX 98a079a797 code duplication prune. should aid in stability há 4 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
  AzaezelX 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog há 5 anos atrás
  Azaezel 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR há 6 anos atrás
  Azaezel 518bcaaabf from @rextimmy: shifts sybox rendering to last (kils a bit of overdraw) há 6 anos atrás
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod há 7 anos atrás
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy há 8 anos atrás
  Azaezel ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) há 9 anos atrás
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: há 9 anos atrás
  rextimmy 27720cb786 Corrected SkyBox vertex format há 10 anos atrás
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
  Andy Maloney d63b820e35 More fixes há 12 anos atrás
  Thomas Fischer 53abbe066d added checks for valid pointers after locking há 12 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás