JeffR
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50e05800f4
Fixes issues with shifting the gui selection dropdown to be searchable via the Ex control.
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3 周之前 |
AzaezelX
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40974dd14b
use of get<some name> methods that already return nulls/false when attempting to load
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4 月之前 |
marauder2k7
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c025ea86b4
more cleanups
|
6 月之前 |
marauder2k7
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0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
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6 月之前 |
AzaezelX
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f633ef3a3d
fill in the validated variables
|
6 月之前 |
marauder2k7
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22037bf94f
moar refactors
|
9 月之前 |
marauder2k7
|
4d893f51cf
gui image asset refactor
|
9 月之前 |
Areloch
|
d952722811
Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them
|
1 年之前 |
Areloch
|
192862ba6d
Cleans up removal/deletion logic
|
1 年之前 |
Areloch
|
4f399eb87f
Expanded functionality of the guiPopupCtrlEx to support search filtering
|
1 年之前 |
AzaezelX
|
d6480cb63c
check wether or not mBitmapArrayRects.empty(). not simply if size()
|
2 年之前 |
AzaezelX
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 年之前 |
Areloch
|
dbf60a95a2
Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly
|
3 年之前 |
AzaezelX
|
e45b959d7d
correct imageassetarrays having a singular texture profile as oposed to a type per.
|
3 年之前 |
AzaezelX
|
f5600826d7
Merge branch 'Preview4_0' into SoundAssetImplements
|
4 年之前 |
Robert MacGregor
|
5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
|
4 年之前 |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
|
4 年之前 |
AzaezelX
|
b73353a446
we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid.
|
4 年之前 |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 年之前 |
Lukas Aldershaab
|
c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
5 年之前 |
AzaezelX
|
9fef1b3cd1
uninitialized variables-gui
|
5 年之前 |
Areloch
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
|
6 年之前 |
Lukas Joergensen
|
76908eae3c
Eliminate DefineConsoleMethod
|
7 年之前 |
Azaezel
|
cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
|
7 年之前 |
Azaezel
|
a0eebd01c8
refactor to avoid shadowvars
|
7 年之前 |
Glenn Smith
|
d9a723d533
More cats and cpys in files that xcode doesn't see
|
7 年之前 |
Glenn Smith
|
79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
|
7 年之前 |
Thomas "elfprince13" Dickerson
|
27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
|
8 年之前 |
Thomas "elfprince13" Dickerson
|
bcc5459818
whitespace
|
8 年之前 |
Areloch
|
2002d74b78
Issue found with PVS-Studio:
|
10 年之前 |