marauder2k7
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bad9d9b188
final cleanup and fixes
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2 miesięcy temu |
marauder2k7
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e8d56ca987
render the search for the testtool
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2 miesięcy temu |
marauder2k7
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6d36e17d91
added navmesh tester tool
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2 miesięcy temu |
marauder2k7
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edf4d47be0
handle water verts
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2 miesięcy temu |
marauder2k7
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496e427d76
add radius controls
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2 miesięcy temu |
marauder2k7
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2df2cb5c15
off mesh connection tool
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2 miesięcy temu |
marauder2k7
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d1771756c2
updated drawmodes and rendering
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2 miesięcy temu |
marauder2k7
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30b9502e90
navmesh
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2 miesięcy temu |
marauder2k7
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80473e10b5
added first tool
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2 miesięcy temu |
marauder2k7
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ab83ecb591
make sure tilesize is in world units
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2 miesięcy temu |
marauder2k7
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d4d552e8e0
recast update
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2 miesięcy temu |
marauder2k7
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efbe5e90f5
virtuals removed
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1 rok temu |
AzaezelX
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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1 rok temu |
AzaezelX
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a46bf3d7e5
uninitialized variables-navigation
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5 lat temu |
Azaezel
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d0e47ee1ee
davmesh debug draw membervar cleanup
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7 lat temu |
Azaezel
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b0b39b5f83
mDirtyTiles changed from std::queue to a vector
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9 lat temu |
Areloch
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11398bb04e
Issue found with PVS-Studio:
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10 lat temu |
Daniel Buckmaster
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f42e12940c
Navmesh load/save now uses builtin file abstraction.
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11 lat temu |
Daniel Buckmaster
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f4c940f4fe
Added basic Walkabout with #define renamed and no editor.
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11 lat temu |
Daniel Buckmaster
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df2abed2c4
Added navmesh wrapper code and module.
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12 lat temu |