Azaezel
|
cc9955e102
unused variable cleanup
|
пре 9 година |
James Urquhart
|
6283a6b9da
Fix the pink water in D3D9
|
пре 9 година |
James Urquhart
|
3496c549b5
Hardware Skinning Support
|
пре 10 година |
rextimmy
|
41e5caf22b
Direct3D11 Engine/source changes
|
пре 9 година |
LuisAntonRebollo
|
79e158d528
Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
|
пре 10 година |
bank
|
9f2d44966e
Fix: Some compilers do not auto-cast String and Path classes to (char *).
|
пре 11 година |
Robert Fritzen
|
171a24459f
Remove namespace from header
|
пре 12 година |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
пре 13 година |