Commit History

Autor SHA1 Mensaxe Data
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes %!s(int64=9) %!d(string=hai) anos
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. %!s(int64=9) %!d(string=hai) anos
  James Urquhart ba91478fad Baseline working openvr code %!s(int64=9) %!d(string=hai) anos
  Areloch 908be4818f Merge pull request #1519 from Azaezel/deferredShading %!s(int64=9) %!d(string=hai) anos
  Dušan Jocić 28d303c5ea Added immutable vertex and index buffers. %!s(int64=9) %!d(string=hai) anos
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: %!s(int64=9) %!d(string=hai) anos
  Areloch 11398bb04e Issue found with PVS-Studio: %!s(int64=10) %!d(string=hai) anos
  James Urquhart efc47ed757 Basic fix for stereo rendering without a display device %!s(int64=10) %!d(string=hai) anos
  James Urquhart 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 60f4d4f282 Merge pull request #926 from BeamNG/primbuild_for_non_ffp %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 03ffa1ddd3 Merge pull request #925 from BeamNG/shaderdata_samplernames %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo fa1b2d87b1 Fix PrimBuild with non Fixed Function Pipeline. %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. %!s(int64=10) %!d(string=hai) anos
  Azaezel 4f3be25699 prevents an infinite while loop by putting a cap of 4MS on occlusion queries. %!s(int64=11) %!d(string=hai) anos
  LuisAntonRebollo 33742599b3 Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines. %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 39ab93636c Update ReflectionManager on Scene Field Change %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 15673810c6 Expand PostFX Viewport Options %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG b32e7688c2 Side by side rendering %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos