Commit History

Autor SHA1 Mensaxe Data
  Azaezel 2753f562e8 shadow caching %!s(int64=10) %!d(string=hai) anos
  Azaezel 6fa44a4e92 further insurance that shadow split stay within bounds. %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo c0b2e6536b Reduce innecesary changes on Render Target textures. %!s(int64=10) %!d(string=hai) anos
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos