Cronologia Commit

Autore SHA1 Messaggio Data
  Azaezel 2753f562e8 shadow caching 10 anni fa
  Azaezel 6fa44a4e92 further insurance that shadow split stay within bounds. 10 anni fa
  LuisAntonRebollo c0b2e6536b Reduce innecesary changes on Render Target textures. 10 anni fa
  DavidWyand-GG 91e542b8ec SceneCullingState with culling and camera frustum 12 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa