Histórico de Commits

Autor SHA1 Mensagem Data
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. há 10 anos atrás
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development há 10 anos atrás
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. há 10 anos atrás
  Daniel Buckmaster 7d376386d1 Merge pull request #1074 from Azaezel/AccuVolumes_2 há 10 anos atrás
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. há 10 anos atrás
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup há 10 anos atrás
  LuisAntonRebollo d97bccb798 Fix AMD render problem with missed meshes. há 11 anos atrás
  Daniel Buckmaster d12310602d Increment vertex pointer by 3, not 1. há 11 anos atrás
  rextimmy 1829deb432 - Added check in tsMesh::createTangents to check size of incoming normals há 11 anos atrás
  bank 2112c81446 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh há 11 anos atrás
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh há 11 anos atrás
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency há 11 anos atrás
  Azaezel ecbcf5eb3a Simply early-outing from denominators near zero was causing tangeants to be filled with garbage data. This alters the functionality to set a floor distance so the rest get's filled out properly. há 12 anos atrás
  DavidWyand-GG 1923838f63 Fix TSMesh::castRay() and small collision mesh há 12 anos atrás
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. há 12 anos atrás
  Thomas Fischer 53abbe066d added checks for valid pointers after locking há 12 anos atrás
  DavidWyand-GG a803398eb0 Fix for Issue #130 for Decals and Smoothing Groups há 13 anos atrás
  David Wyand 75d9470029 Fix for Issue #66 for Skinned mesh crash há 13 anos atrás
  David Wyand a1a5a2c3d7 Fix for Issue #56 for ShapeEditor save crash há 13 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás