提交歷史

作者 SHA1 備註 提交日期
  marauder2k7 382ee60d86 Sky Sorting 3 年之前
  AzaezelX 98a079a797 code duplication prune. should aid in stability 3 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  AzaezelX 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog 5 年之前
  Azaezel 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 6 年之前
  Azaezel 518bcaaabf from @rextimmy: shifts sybox rendering to last (kils a bit of overdraw) 6 年之前
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 年之前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
  Azaezel ed264e4e12 from @rextimmy automatically adds a sky feature to skies. (render sorting and orientation. previously required setting in script.) 9 年之前
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 年之前
  rextimmy 27720cb786 Corrected SkyBox vertex format 9 年之前
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 10 年之前
  Andy Maloney d63b820e35 More fixes 11 年之前
  Thomas Fischer 53abbe066d added checks for valid pointers after locking 12 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前